| Re: Blending 3 textures [message #478736 is a reply to message #478729] | 
			Fri, 18 January 2013 02:58    | 
		 
		
			
				
				
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						Mauler
						 Messages: 448 Registered: May 2003  Location: Alberta, Canada
						
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					Commander  | 
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		Painting three passes on one mesh is just plain wrong... I would detach the area you want to blend the field into and apply a 2 pass   blend... having three is just going to cause more trouble than it's worth.. you might have to move around some vertices and possibly extrude a bit to get a clean edge to blend. 
 
Also not bad for a first map.. much better than 80% of what's out there haha!   
		
		
		[Updated on: Fri, 18 January 2013 03:01] Report message to a moderator  
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