Re: Renegade 2 released! [message #443275 is a reply to message #443272] |
Wed, 26 January 2011 16:07   |
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reborn
Messages: 3231 Registered: September 2004 Location: uk - london
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General (3 Stars) |
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Lone0001 wrote on Tue, 25 January 2011 17:51 | Should make a real Renegade mode based on this tbh, that would be interesting. 
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Hmm, a 3d frogger? Probably already been done, but I guess it might be interesting for renegade. 
halo2pac wrote on Tue, 25 January 2011 21:30 | Excellent job Reborn 
Lone0001 wrote on Tue, 25 January 2011 17:51 | Should make a real Renegade mode based on this tbh, that would be interesting. 
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Well I sort of have something like that:
http://www.youtube.com/watch?v=vB69yEYuoiQ
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Thanks man, I am pretty pleased with it.
Altzan wrote on Tue, 25 January 2011 22:12 | I got some skins and bloom made for this game, but I'M NOT SHARING LOLZ
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Whatever bloom you have, it needs MOAR!
YazooGang wrote on Wed, 26 January 2011 17:42 | This is cool. If you'll be kind enough to release the source code, we could make mods for it
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I wont be releasing the source code as the engine is quite precious to me and my longer term plans. Sorry. 
I have made an update and posted it on the downloads page of mys ite, here: http://spencerelliott.co.uk/downloads.html
It makes the game have a bit more depth to it. Basically it gets harder as you progress, and there is a bit more content now with floating death skulls that spawn and bounce around.
I also now draw the score on screen through out the game, as pointed out by SaberHawk "Poeple like numbers". There are more starting lives too.
I understand that the game is very limited and most people will not be interested, but for my personal development this has been rewarding.

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