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Re: Base Defense Team Change [message #330833 is a reply to message #330814] Sat, 17 May 2008 02:21 Go to previous messageGo to previous message
reborn is currently offline  reborn
Messages: 3231
Registered: September 2004
Location: uk - london
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General (3 Stars)
class test3ChatCommand : public ChatCommandClass {
void Triggered(int ID,const TokenClass &Text,int ChatType) {
GameObject *obj = Get_GameObj(ID);
int team;
team = Commands->Get_Player_Type(obj);
Vector3 Pos = Commands->Get_Position(obj);
Pos.Z += 5.471f,Pos.Y += -6.268f,Pos.X += -2.795f;
GameObject *ct = Commands->Create_Object("GDI_Guard_Tower",Pos);
Commands->Set_Facing(ct,Pos.Z += -90.0f);

Commands->Set_Player_Type(ct,team);

}
};

ChatCommandRegistrant<test3ChatCommand> test3ChatCommandReg("!test3",CHATTYPE_ALL,0,GAMEMODE_ALL);


This code will make the Guard Tower teamed to whatever team the person is that is typing the command.

I do not understand your last question. :-/



 
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