| What happened to renegade alert? [message #19162] | 
			Wed, 07 May 2003 04:54    | 
		 
		
			
				
				
				  | 
					
						  
						General Havoc
						 Messages: 1564 Registered: February 2003  Location: Birmingham, England, Unit...
						
	Karma: 
 
					 | 
					General (1 Star)  | 
					 | 
		 
		 
	 | 
 
	
		They have already done it   Most things are possible with scripts, ask over at Renegade Evolution if you want to know if something is possible in renegade, they will help you out. 
 
Here is the script that Dante wrote to get the theif to work, you may not understand it but it does work. 
 
Script Name:	"RA_Thief_Script" 
 
Desc:			Thief Script, very useful indeed... will deduct x amount of credits from 
				the team specified as Team_To_Steal_From, add x amount of credits to whatever team the object that entered the zone is when the spy reaches this zone. 
 
Status:			Needs Tested 
 
Script Parameters: 
				Credits_To_Steal=500:float 
				Credits_To_Award=100:float 
				Prevent_Theft_Timer=30:float 
				Thief_Preset_Name:string 
				Team_To_Steal_From=0:int 
 
Notes:			Set this on a zone, will trigger on zone entry. 
				The Thief Preset Name is the same as the spy one, just needs to be the name 
				of the preset from the preset tree for the thief 
 
_General Havoc
		
		
  Visit my website at http://renhelp.laeubi-soft.de powered by laeubi.de 
"SHUT UP AND MOD" - Dante 
"ACK is the Simon Cowell of modding" - Ultron10 
Scripts.dll Debugger, Map Scripter and Tutorial writer 
 
Computer Science Bsc 
Aston University in Birmingham, UK
		
 |  
	| 
		
	 | 
 
 
 |