Guard Towers in my Glacier Flying map own you! [message #-964468] |
Mon, 09 December 2002 07:04   |
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quote: Originally posted by generalfox: [QBThat's because the turrets are more for anti vehicle then anti infantry. They were in TD and will always be.
AGT/Gaurd Towers = Anti Infantry Obelisk/Turrets = Anti Vehicle
It's just to bad you can set in a script that the turrets puts important factors into effect before firing.
1. Speed 2. Direction of movement (if any) 3. Size of vehicle/Infantry
If it did this you could probably have it predict where your going and shoot ahead of you.[/QB]
I know the turrets and towers are designed to be effective against different targets, but due to the inaccuracy of the turrets, the towers rip infantry apart and also do more damage to vehicles than the turrets, because they don't miss.
But that said, once they're gone, you don't have those problems...
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