-1      Destroy_Object,         3

-1      Create_Object,          10, "XG_TransprtBone", 0, 0, 0, 0
-1      Play_Animation,         10, "XG_TransprtBone.XG_HD_TTraj", 10
-700    Destroy_Object,         10

-1      Play_Audio,             "m00evag_dsgn0060i1evag_snd", 10, "BN_Trajectory"
-437    Play_Audio,             "m00evag_dsgn0009i1evag_snd", 10, "BN_Trajectory"

-1      Create_Object,          30, "XG_HD_HTraj", 0, 0, 0, 0
-1      Play_Animation,         30, "XG_HD_HTraj.XG_HD_HTraj", 10
-700    Destroy_Object,         30

-1      Create_Real_Object,     3, "CnC_Nod_Recon_Bike", 30, "BN_Trajectory"
-1      Attach_Script,          3, "MAC_Set_Nod", ""
-1      Attach_Script,          3, "MAC_Repair_Vehicle_While_Transporting", ""
-1      Attach_to_Bone,         3, 30, "BN_Trajectory"

-1      Create_Real_Object,     20, "Nod_Transport_Helicopter", 10, "BN_Trajectory"
-1      Attach_Script,          20, "M00_Damage_Modifier_DME", "0,1,1,0,0"
-1      Attach_Script,          20, "M00_Monitor_Attached_Primary", ""
-1      Attach_to_Bone,         20,10,"BN_Trajectory"
-1      Set_Primary,            20
-1      Play_Animation,         20, "v_nod_trnspt.v_nod_trnspt",10
-700    Destroy_Object,         20

-1      Send_Custom,            #2, 25, 437
-437    Attach_to_Bone,         3, -1, "BN_Trajectory"
-1137   Attach_to_Bone,         3, 30, "BN_Trajectory"
-437    Move_Slot,              7, 3
-438    Shake_Camera,           3,.3,1

-1      Create_Object,          6, "XG_HD_Harness", 0, 0, 0, 0
-1      Play_Animation,         6, "XG_HD_Harness.XG_HD_Harness", 10
-700    Destroy_Object,         6

1000000 Destroy_Object, 10
1000000 Destroy_Object, 30
1000000 Destroy_Object, 3
1000000 Destroy_Object, 6
