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			| Ren-Paintball Mod Needs Ur Help [message #901] | 
			Fri, 28 February 2003 21:55   | 
		 
		
			
				
				
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						Doitle
						 Messages: 1723 Registered: February 2003  Location: Chicago, IL
						
	Karma: 0
 
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					General (1 Star) Moderator/Captain  | 
					 
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		And in response, here are the paintballs. 
 
  
 
 I made a zip file I can send you with the Gmax versions, the .tga textures, a picture of both paintballs, and the w3d versions. If you aren't planning on using Nod and GDI in your mod you can use the textures as a template and simply change the two colors. Each paintball is 20 polys and while that may seem way to low and you say the paint ball looks non-round, think that this is a projectile. It will be so tiny it will be like  a bug flying past you. If each and every one of these were say 500 like a nice smooth Sphere. Now each person has a auto, or semi-auto marker. Say 3 shots in the air from each person. There are 32 people on the server. 3 X 32 = 96 X 500 = 48,000 Polys wasted on projectiles whereas 3X 32 = 96 X 20 = 1,920. Anyhow JCCool, just reply here and tell me if you want the .zip file. If you do I can mail you it within a few mins as I got nothing better to do then post around these boards tonight!  
		
		
 
  
		
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