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			| RenGuard Status Update 3/27/2004 [message #74591] | Mon, 29 March 2004 10:44   |  
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				|  |  Crimson Messages: 7431
 Registered: February 2003
 Location: Phoenix, AZ
 
	Karma: 0
 | General (5 Stars)ADMINISTRATOR
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	| The server isn't checked for cheats, so those modifications will not be hindered by RenGuard. 
 So far, the only servers that aren't going to run RenGuard that I know of is Black-Cell, so if you like to cheat, that's where you should go. They said they might change their mind if RenGuard is popular.
 
 I'm the bawss.
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			| RenGuard Status Update 3/27/2004 [message #74642] | Mon, 29 March 2004 14:26   |  
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				|  |  mac Messages: 1018
 Registered: February 2003
 
	Karma: 0
 | General (1 Star)Administrator/General
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	| If you don't use brenbot, you can use the standalone Server side client that we will be releasing too. 
 This is for all people who have their own moderation software suite and do not use brenbot.
 
 
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 danpaul88:  buggy bugs brenbot because buggy befriends brainlessness
 
 
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			| RenGuard Status Update 3/27/2004 [message #74646] | Mon, 29 March 2004 14:37   |  
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				|  | gibberish Messages: 366
 Registered: May 2003
 
	Karma: 0
 | Commander |  |  |  
	| | mac |  | This is for all people who have their own moderation software suite and do not use brenbot.
 
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 I would still prefer to have a Server Side API.
 
 There are several features which the SSC probably won't support (at least in the first version) such as:
 Only activating the anti-cheat code after a certain number of players join the server.
 
 Additionally I want to be able to intergrate renguard with my own anti-cheat code.
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			| RenGuard Status Update 3/27/2004 [message #74663] | Mon, 29 March 2004 16:15   |  
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				|  |  mac Messages: 1018
 Registered: February 2003
 
	Karma: 0
 | General (1 Star)Administrator/General
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	| | gibberish |  | 
 | mac |  | This is for all people who have their own moderation software suite and do not use brenbot.
 
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 I would still prefer to have a Server Side API.
 
 There are several features which the SSC probably won't support (at least in the first version) such as:
 Only activating the anti-cheat code after a certain number of players join the server.
 
 Additionally I want to be able to intergrate renguard with my own anti-cheat code.
 
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 You can PM me with things you would like to see, and I can tell you if they are theroetically possible with the current protocol set.
 
 
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 danpaul88:  buggy bugs brenbot because buggy befriends brainlessness
 
 
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			| RenGuard Status Update 3/27/2004 [message #74680] | Mon, 29 March 2004 17:49   |  
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					|  novamorph01 Messages: 8
 Registered: March 2004
 
	Karma: 0
 | Recruit |  |  |  
	| I've been waiting for this day!! and now thanks to my loves, I mean...crimson... and her team's hard work we can all play renegade with no hassle from cheaters
 now all we have to put up with is EA
 
 btw ACK and titan you can both just shut up
 can neither of you just say each other is good at what they do and just ignore each other after that?!
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			| RenGuard Status Update 3/27/2004 [message #74974] | Wed, 31 March 2004 00:23   |  
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	| Trust me, I know a LOT about this engine and there is NO WAY to write a sever-side-only cheat detector. Not one that doesnt involve humans deciding what is and isnt a cheat.
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