| 
		
			| Movement in max [message #64833] | Mon, 02 February 2004 22:41  |  
			| 
				
				|  | IRON FART Messages: 1989
 Registered: September 2003
 Location: LOS ANGELES
 
	Karma: 0
 | General (1 Star) |  |  |  
	| 3dsmax has the ability of adding forces such as wind and gravity. 
 I was wondering, If i made something move due to certain forces that I added, would it be possible to convert it's movement to just plain repeating animation as if I animated it myself?
 |  
	|  |  | 
	| 
		
			| Movement in max [message #65065] | Wed, 04 February 2004 16:23   |  
			| 
				
				|  | IRON FART Messages: 1989
 Registered: September 2003
 Location: LOS ANGELES
 
	Karma: 0
 | General (1 Star) |  |  |  
	| I found a way to do this... 
 I'll try and test it, then I'll share it...
 |  
	|  |  | 
	| 
		
			| Movement in max [message #65247] | Thu, 05 February 2004 20:15   |  
			| 
				
				|  | IRON FART Messages: 1989
 Registered: September 2003
 Location: LOS ANGELES
 
	Karma: 0
 | General (1 Star) |  |  |  
	| Well, I had to reformat last night, and I just installed max. But I'd rather share this with you now rather than later. Because by the time I get around to testing it, it will be alot later. 
 The procedure is called "Baking" Tou download a script and run it, and theoretically, it should convert dynamic movement to a static movement.
 
 This should be the right one, but as I said, I havn't tested it yet.
 
 This is the latest version of the script for 3dsmax 5.1
 D/L Link: http://www.scriptspot.com/download.asp?ID=1953
 Website: http://www.maxtd.com/scripting.htm
 By Sergio Mucino
 
 If you get around to using it, tell me if it is the right script and if it works well.
 
 I figure that this will be very useful in animating things like water, flags etc.
 
 Although water and flags can already be made by doing this:
 http://renhelp.laeubi-soft.de/?tut=29
 
 Enjoy!
 |  
	|  |  | 
	| 
		
			| Movement in max [message #65272] | Thu, 05 February 2004 21:42   |  
			| 
				
				|  |  England Messages: 618
 Registered: February 2003
 Location: High Wycombe, England
 
	Karma: 0
 | Colonel |  |  |  
	| PRESS THE FUKIN EDIT BUTTON! 
 In the end it doesn't matter if you are who you say you are. You will still mean nothing to me.
 
 When i have kids, everytime i drive past a fast food restaurant, im gonna punch my kid in the face, then they'll never wanna come..
 |  
	|  |  | 
	| 
		
			| Movement in max [message #65274] | Thu, 05 February 2004 21:45   |  
			| 
				
				|  | IRON FART Messages: 1989
 Registered: September 2003
 Location: LOS ANGELES
 
	Karma: 0
 | General (1 Star) |  |  |  
	| Sure, no problem. Glad I could help. |  
	|  |  | 
	|  | 
	| 
		
			| Movement in max [message #65382] | Sat, 07 February 2004 00:52   |  
			| 
				
				|  |  Cpo64 Messages: 1246
 Registered: February 2003
 Location: Powell River, B.C. Canada
 
	Karma: 0
 | General (1 Star) |  |  |  
	| I thought I had made a post in this thread o_0 
 -->
 |  
	|  |  | 
	|  |