|  | 
	|  | 
	|  | 
	|  | 
	|  | 
	| 
		
			| Conquest Winter Preview! [message #6328] | Thu, 13 March 2003 23:48   |  
			| 
				
				
					|  iscripter Messages: 93
 Registered: March 2003
 Location: Netherlands
 
	Karma: 0
 | Recruit |  |  |  
	| omfg! i like the snow and the ice on the buildings and everything else! this map looks even better than C&C_Under!! 
 No Comment!
 |  
	|  |  | 
	|  | 
	|  | 
	| 
		
			| Conquest Winter Preview! [message #6513] | Fri, 14 March 2003 15:08   |  
			| 
				
				
					|  Vegito Messages: 153
 Registered: February 2003
 
	Karma: 0
 | Recruit |  
 |  |  
	| Well from what I can see this looks like one of the best maps Ive everseen. 
 Ack: "My map is cool and stuff"
 All: "No it's not, it drops FPS and causes choppiness and what not"
 Ack: "you just mad cause i pwn you"
 Announcer: "Thickheaded?"
 
 ~Raven
 |  
	|  |  | 
	| 
		
			| Conquest Winter Preview! [message #6527] | Fri, 14 March 2003 18:09   |  
			| 
				
				|  |  Titan1x77 Messages: 1086
 Registered: February 2003
 
	Karma: 0
 | General (1 Star) |  |  |  
	| really nice!!! 
 Will this map have some of the advanced shadows that you made a tutorial on?
 
 Looks like another quality map from somerhino!!
 
 "But if the gameplay sucks, the looks don't matter at all." - Sir Phoenixx
 
 
 |  
	|  |  | 
	|  | 
	|  | 
	|  | 
	| 
		
			| Conquest Winter Preview! [message #6543] | Fri, 14 March 2003 19:34   |  
			| 
				
				|  | Griever92 Messages: 593
 Registered: February 2003
 Location: Calgary, Alberta, Canada
 
	Karma: 0
 | Colonel |  |  |  
	| looking good, so whens the Beta? 
 Alex "Griever92" Bracken
 ============================
 
   |  
	|  |  | 
	|  | 
	|  | 
	| 
		
			| Conquest Winter Preview! [message #6552] | Fri, 14 March 2003 21:17   |  
			| 
				
				|  |  Titan1x77 Messages: 1086
 Registered: February 2003
 
	Karma: 0
 | General (1 Star) |  |  |  
	| i still think this looks 10x better then the generic lighting that is in commando 
 Im not sure what lighting your talking about ACK ,prehaps lighting from ren-x (i dont see any forged lighting in commando)
 
 Im not up to par on lighting and havent gotten far enough to mess with it yet.
 
 "But if the gameplay sucks, the looks don't matter at all." - Sir Phoenixx
 
 
 |  
	|  |  | 
	|  | 
	|  | 
	| 
		
			| Conquest Winter Preview! [message #6866] | Sun, 16 March 2003 10:39   |  
			| 
				
				|  |  Titan1x77 Messages: 1086
 Registered: February 2003
 
	Karma: 0
 | General (1 Star) |  |  |  
	| does g-max have a lightscape plug-in? 
 "But if the gameplay sucks, the looks don't matter at all." - Sir Phoenixx
 
 
 |  
	|  |  | 
	| 
		
			| Conquest Winter Preview! [message #7139] | Mon, 17 March 2003 05:38  |  
			| 
				
				|  |  Halo38 Messages: 955
 Registered: February 2003
 Location: UK
 
	Karma: 0
 | Colonel |  |  |  
	| | SomeRhino |  | 
 | Halo38 |  | 
 P.s consider loseing some of the detail (small FPS concern)
 
 | 
 
 FPS shouldn't be a concern. I ran a "Quick and Dirty" auto vis generation, and it seems to run a bit faster than C&C Field does.
 
 | 
 
 :thumbsup:  just considering a 40+ players scenerio
   
 Online Portfolio - www.chettle1.com
 
 Renegade projects - Halo38's Den hosted by www.laeubi.de
 
 Creator of : C&C_Arid, C&C_Ancients, C&C_Bio, C&C_Duel Arena
 
 Mod Wars Veteran
 |  
	|  |  |