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			| Renalert questions/commentary...... [message #50073] | Wed, 01 October 2003 03:13  |  
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				|  |  htmlgod Messages: 360
 Registered: July 2003
 
	Karma: 0
 | Commander |  |  |  
	| I noticed a few things in the mod that I think ought to be addressed..... First of all, that volkov guy is virtually invincible to any of the infantry weapons, including repeated headshots with the sniper rifle.... (and why does he jump 3x as high as everyone else??)
 Secondly, are you guys going to do any new weapon models? It seems kind of lame to have all the sweet new characters and vehicles, but then to have the same old ramjet, sniper rifle, and pistol for everything.....
 Thirdly, I don't know what you guys were thinking when you had like 1/2 the vehicles fire the repairgun..... I can tell its modified some but could you at least make it bigger and change the color?
 Oh, and the hind.... Do you really think it should have a spread like that? You made it pretty much the equivalent of long range auto-shotgun.
 
 I understand that its just an early release, and so perhaps you were already planning to deal with these issues and I just didn't hear about it. But, I just wanted to make sure that they were infact mentioned by someone so that if you had not planned on addressing them, you will now.
 
 Check out http://newhope.conquergaming.com to see the progress of the STARWARS mod for Renegade.
 
 
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			| Renalert questions/commentary...... [message #50081] | Wed, 01 October 2003 05:24   |  
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					|  Ferhago Messages: 1014
 Registered: March 2003
 
	Karma: 0
 | General (1 Star) |  |  |  
	| Tesla,c4,grenade,rockets > Volkov 
 Wanna know how to kill volkov? Pound him with grenades as basic infantry till he runs away or dies
 
 He jumps higher because hes a fucking cyborg (Its a well known fact fucking cyborgs are stronger than regular cyborgs). He has special abilities. Its also why he has superhuman strength.
 
 Its not their fault the repair gun looks like a tesla beam. And they did make it larger did you even use the tesla tank? Or have the misfortune of running into the tesla coil
 
 The hinds gun does suck. Thats why there upgrading it. Its also meant to be an anti infantry vehicle I beleive
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			| Renalert questions/commentary...... [message #50095] | Wed, 01 October 2003 09:10   |  
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				|  |  Cpo64 Messages: 1246
 Registered: February 2003
 Location: Powell River, B.C. Canada
 
	Karma: 0
 | General (1 Star) |  |  |  
	| Hee hee hee, Volkov fears my tracking rocket!!! I had one lock on to a Volkov, circled around him three times, then it killed him, twas awsome...
 
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			| Renalert questions/commentary...... [message #50164] | Wed, 01 October 2003 16:14   |  
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	| | htmlgod |  | 
 | Quote: |  | That's a really, really stupid question. Well, of course we're going to do weapon models. But obviously they're not as important as the other aspects of the mod right now.
 
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 I dont think its a stupid question to ask. I would think that if they were going to release lots of new vehicle models, structure models, and character models in an early release, that they would also include at least one or two new weapon models .... Because they didn't (at least not yet), you kind of start to wonder.
 
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 Actually... It is a stupid question. Asking WHEN new weapons are going to be put in is completely different than asking WILL new weapons be put in. And Ren Alert is a TOTAL CONVERSION, which means everything that can possibly be changed will be. That's like having a friend who bought a computer case and parts, and put the computer case together, and before he got to putting the parts in, you ask him "Will you be putting those parts in this case, or just leave them out?".
 
 .:Red Alert: A Path Beyond Modeler:.
 E-mail: sirphoenixx@gmail.com
 AIM: Sir Phoenixx
 ICQ: 339325768
 MSN: sirphoenixx@hotmail.com
 Yahoo: sirphoenix86
 If anyone needs any help with using 3dsmax, or gmax feel free to contact me.
 My Gallery: sir-phoenixx.deviantart.com/gallery
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			| Renalert questions/commentary...... [message #50170] | Wed, 01 October 2003 16:41   |  
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				|  |  Slicer_238 Messages: 361
 Registered: May 2003
 
	Karma: 0
 | Commander |  |  |  
	| I just d/led it and for soem reason every time I click on teh short cut and press play it always gives me an error message. 
 May Trey rest in forever bliss and happiness.
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			| Renalert questions/commentary...... [message #50188] | Wed, 01 October 2003 18:33   |  
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				|  |  smwScott Messages: 225
 Registered: February 2003
 
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 | Recruit |  |  |  
	| | htmlgod |  | 
 | Quote: |  | And he costs $2,000 too, why is that so hard to understand? I swear some of you act like you're five and can't figure out that the more something costs, the better it will work...
 
 
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 Even if he does cost 2k, there some things that just don't belong. That's like saying that its ok to include an invincible guy that kills anything in one shot if he costs alot. We're not talking about a cost/quality ratio, we're talking about decent gameplay.
 
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 Volkov is not that powerful.  If everyone understood his weakness's then people would be crying he's useless.
 
 I don't see anyone complaining you can't take out a tank with an M-16.  Volkov has tank armor, use anti-tank weaponry against him.  You don't snipe a tank, you don't shot a tank, you fire missles and grenades at tanks.
 
 Volkov is essentially a small tank that controls like a human.  When you compare him against the other vehicles he's fairly overpriced.
 
 -smwScott
 
 47% of all statistics are made up on the spot.
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			| Renalert questions/commentary...... [message #50204] | Wed, 01 October 2003 21:44  |  
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				|  |  Cpo64 Messages: 1246
 Registered: February 2003
 Location: Powell River, B.C. Canada
 
	Karma: 0
 | General (1 Star) |  |  |  
	| He is like a tank that can jump 8 feet into the air!!! I want a tank that can do that!   
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