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			| How to edit w3d files (Replace model players) [message #493740] | Sun, 03 August 2025 18:43  |  
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				|  |  Misty Messages: 2
 Registered: August 2025
 Location: Japan
 
	Karma: 0
 | Recruit |  |  |  
	| Hi. Since the game is old, there are almost no guides on this topic on the internet. I need help with how to open and modify models in W3D format. The problem is that when I try to open a model from Renegade in W3D using GMax/3D Max Importer plugins, it doesn't display the soldier, skeleton, or any other content.
 In my case, I want to replace the default character models, such as replacing the default Deadeye to Logan and all the other characters. The problem is that I don't know where the game is linking player models from text files, or if it's even hardcoded.
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			| Re: How to edit w3d files (Replace model players) [message #493741 is a reply to message #493740] | Sun, 03 August 2025 19:31   |  
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				|  |  Jerad2142 Messages: 3825
 Registered: July 2006
 Location: USA
 
	Karma: 6
 | General (3 Stars) |  |  |  
	| Misty wrote on Sun, 03 August 2025 19:43 Hi. Since the game is old, there are almost no guides on this topic on the internet. I need help with how to open and modify models in W3D format.The w3d importer in gmax is a bit buggy and dated, there is a 2023 version for Max that you can find on w3dhub.com that'll do a much better job of importing correctly.The problem is that when I try to open a model from Renegade in W3D using GMax/3D Max Importer plugins, it doesn't display the soldier, skeleton, or any other content.
 In my case, I want to replace the default character models, such as replacing the default Deadeye to Logan and all the other characters. The problem is that I don't know where the game is linking player models from text files, or if it's even hardcoded.
 
 
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