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How to edit w3d files (Replace model players) [message #493740] Sun, 03 August 2025 18:43 Go to next message
Misty is currently offline  Misty
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Hi. Since the game is old, there are almost no guides on this topic on the internet. I need help with how to open and modify models in W3D format.
The problem is that when I try to open a model from Renegade in W3D using GMax/3D Max Importer plugins, it doesn't display the soldier, skeleton, or any other content.
In my case, I want to replace the default character models, such as replacing the default Deadeye to Logan and all the other characters. The problem is that I don't know where the game is linking player models from text files, or if it's even hardcoded.
Re: How to edit w3d files (Replace model players) [message #493741 is a reply to message #493740] Sun, 03 August 2025 19:31 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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Misty wrote on Sun, 03 August 2025 19:43
Hi. Since the game is old, there are almost no guides on this topic on the internet. I need help with how to open and modify models in W3D format.
The problem is that when I try to open a model from Renegade in W3D using GMax/3D Max Importer plugins, it doesn't display the soldier, skeleton, or any other content.
In my case, I want to replace the default character models, such as replacing the default Deadeye to Logan and all the other characters. The problem is that I don't know where the game is linking player models from text files, or if it's even hardcoded.
The w3d importer in gmax is a bit buggy and dated, there is a 2023 version for Max that you can find on w3dhub.com that'll do a much better job of importing correctly.


[Updated on: Sun, 03 August 2025 19:36]

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Re: How to edit w3d files (Replace model players) [message #493742 is a reply to message #493741] Sun, 03 August 2025 21:13 Go to previous messageGo to next message
Misty is currently offline  Misty
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Okay, then what's a simple method how to replace the standart player model?
When I replace the w3d standard gdi model file with another nod to (i.e., rename it), the third-person player becomes invisible.
Re: How to edit w3d files (Replace model players) [message #493743 is a reply to message #493742] Tue, 05 August 2025 08:26 Go to previous message
Jerad2142 is currently offline  Jerad2142
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When you export your making sure to use the human skeletons right?

This tutorial has most the basics, it doesn't cover setting the collision and ob box on the worldbox but otherwise its all there:
https://w3dhub.com/forum/topic/414831-rigging-a-character/#comment-607493


[Updated on: Tue, 05 August 2025 08:33]

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