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			| Renegade Like you never seen before (some pics) [message #42741] | Mon, 25 August 2003 23:20   |  
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				|  | Griever92 Messages: 593
 Registered: February 2003
 Location: Calgary, Alberta, Canada
 
	Karma: 0
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	| Amazing, i saw some other screens that u sent me through MSN earliar.  Can't wait until you release it publicly 
 Alex "Griever92" Bracken
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			| Renegade Like you never seen before (some pics) [message #42750] | Tue, 26 August 2003 05:05   |  
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				|  |  General Havoc Messages: 1564
 Registered: February 2003
 Location: Birmingham, England, Unit...
 
	Karma: 0
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	| Also make the PT's actually objects. It's looks silly to have a PT in the middle of a room and no object. Ypu can actually make the PT's smaller I think There just an object box as far as i know made in RenX with physical collsion enabled. 
 Visit my website at http://renhelp.laeubi-soft.de powered by laeubi.de
 "SHUT UP AND MOD" - Dante
 "ACK is the Simon Cowell of modding" - Ultron10
 Scripts.dll Debugger, Map Scripter and Tutorial writer
 
 Computer Science Bsc
 Aston University in Birmingham, UK
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			| Renegade Like you never seen before (some pics) [message #42920] | Tue, 26 August 2003 19:35   |  
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					|  Ugauga01 Messages: 173
 Registered: June 2003
 Location: Germany
 
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	| Do the soldier really bleed or did you only paint it??? 
 Das Leben ist ein scheiß Rollenspiel. -Hat aber eine geile Grafik.
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 The life is a bad RPG. -But it has a great Graphik
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			| Renegade Like you never seen before (some pics) [message #43253] | Wed, 27 August 2003 13:32   |  
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				|  | Dante Messages: 1039
 Registered: February 2003
 
	Karma: 0
 | General (1 Star) |  |  |  
	| sure you could do it that way, add a death animation, proxy in the w3d that smears the blood 
 wow, amazing, now you have a bloody death animation with spewing blood from a chopped off head!!
 
 anywayz, just some food for thought (eww, combining spewwing blood and food in the same topic... i need rest)
 
 RenEvo
 
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			| Renegade Like you never seen before (some pics) [message #43296] | Wed, 27 August 2003 15:49   |  
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				|  |  General Havoc Messages: 1564
 Registered: February 2003
 Location: Birmingham, England, Unit...
 
	Karma: 0
 | General (1 Star) |  |  |  
	| Dante:  Is is a limitation (or bug) in the Renegade engine that startup spawners are not able to be modified? You could change them to start disabled or to spawn a mobius and not a normal soldier but it will always get overridden by the game in MIX format. This is why I sugested PT's for his map. Just wondering if you have come across this fault? 
 Visit my website at http://renhelp.laeubi-soft.de powered by laeubi.de
 "SHUT UP AND MOD" - Dante
 "ACK is the Simon Cowell of modding" - Ultron10
 Scripts.dll Debugger, Map Scripter and Tutorial writer
 
 Computer Science Bsc
 Aston University in Birmingham, UK
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