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			| Spawners [message #418332] | Sun, 24 January 2010 00:56  |  
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				|  | T0tNl Messages: 63
 Registered: July 2007
 
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	| Having some troubles me and my Friends. Looking @ level edit using health spawners such as... 1x 025 Health Spawner,10x_025_Health_Spawner. Any idea why these crash the fds? PS: scripting in lua & some C++ but keep this in lua. What im trying to do is attach it to a Create_Object function.
 Health = Create_Object("Invisible_Object", pos2)
 Attach_Script_Once(Health, "100x 025 Health Spawner", "")
 
 The spawner doesen't work or show. Is thier some setting in le that you need to edit for the spawners to show?
 [Updated on: Sun, 24 January 2010 01:26] Report message to a moderator |  
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			| Re: Spawners [message #418367 is a reply to message #418332] | Sun, 24 January 2010 12:59  |  
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				|  | T0tNl Messages: 63
 Registered: July 2007
 
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	| Understood with a timer script that can be done, But is tehir a script to detect when the powerups are picked up o.o, then it respawns them with another timer or without another one [Updated on: Sun, 24 January 2010 19:30] Report message to a moderator |  
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