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			| Original Nod Tiberium Harvester rendering [message #4040] | Sat, 08 March 2003 15:53   |  
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				|  | Griever92 Messages: 593
 Registered: February 2003
 Location: Calgary, Alberta, Canada
 
	Karma: 0
 | Colonel |  |  |  
	| | PiMuRho |  | Mission 6, I believe. The on e where you've just got a lone commando, and you have to destroy a building in the Nod base.
 
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 If i remember right, it was the Airstrip you had to take out.... hmmm, the good old days of TD...
 
 Alex "Griever92" Bracken
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			| Original Nod Tiberium Harvester rendering [message #4074] | Sat, 08 March 2003 16:36   |  
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	| | Griever92 |  | 
 | PiMuRho |  | Mission 6, I believe. The on e where you've just got a lone commando, and you have to destroy a building in the Nod base.
 
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 If i remember right, it was the Airstrip you had to take out.... hmmm, the good old days of TD...
 
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 Actually, it never specified a building that you had to take out, it just said something like "Ok ...... you have ... out .... the ..... in the nod base blah blah .... kick some .... etc. "
 
 You won the mission if you destroyed any building, the movie for the next mission was like "Hey, I thought i said to destroy the whole base, there must have been a miscommunication, oh well, we're sending in some forces in the area etc. etc."
 
 I just went in and destroyed the first building there, which happened to be a power plant.
 
 .:Red Alert: A Path Beyond Modeler:.
 E-mail: sirphoenixx@gmail.com
 AIM: Sir Phoenixx
 ICQ: 339325768
 MSN: sirphoenixx@hotmail.com
 Yahoo: sirphoenix86
 If anyone needs any help with using 3dsmax, or gmax feel free to contact me.
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			| Original Nod Tiberium Harvester rendering [message #4147] | Sat, 08 March 2003 19:40   |  
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				|  | Griever92 Messages: 593
 Registered: February 2003
 Location: Calgary, Alberta, Canada
 
	Karma: 0
 | Colonel |  |  |  
	| | Sir Phoenixx |  | 
 | Griever92 |  | 
 | PiMuRho |  | Mission 6, I believe. The on e where you've just got a lone commando, and you have to destroy a building in the Nod base.
 
 | 
 
 If i remember right, it was the Airstrip you had to take out.... hmmm, the good old days of TD...
 
 | 
 
 Actually, it never specified a building that you had to take out, it just said something like "Ok ...... you have ... out .... the ..... in the nod base blah blah .... kick some .... etc. "
 
 You won the mission if you destroyed any building, the movie for the next mission was like "Hey, I thought i said to destroy the whole base, there must have been a miscommunication, oh well, we're sending in some forces in the area etc. etc."
 
 I just went in and destroyed the first building there, which happened to be a power plant.
 
 | 
 
 ok, now I know that I don't have to go to the back of the base everytime i do that mission, thanx.
 
 Alex "Griever92" Bracken
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			| Original Nod Tiberium Harvester rendering [message #4231] | Sun, 09 March 2003 02:36   |  
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				|  |  Halo38 Messages: 955
 Registered: February 2003
 Location: UK
 
	Karma: 0
 | Colonel |  |  |  
	| Nice but...... 
 
 | Quote: |  | Images are allowed, but please remember that not everyone is running at 1280x1024 resolution
 
 Please try to remember that images larger than the users browser will "stretch" the entire forum tables out, so either resize your images before posting them, or upload them to the n00bstories.com Image uploader so that the users can view them in a seperate window (also this will keep the forum from running slow because of serving many inline images).
 
 
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 Creator of : C&C_Arid, C&C_Ancients, C&C_Bio, C&C_Duel Arena
 
 Mod Wars Veteran
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