Re: How To Make a Renegade Campaign? [message #375764 is a reply to message #375618] |
Tue, 10 March 2009 18:52   |
F1AScroll
Messages: 71 Registered: February 2007
Karma:
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I tried copying objects.ddb, CCCM00.ddb, campaign.ini, the strings thingy, and CCCM00.mix (created with jonwil's LevelEdit) into the Data folder, but it didn't show any briefing text (I didn't modify the text pointers for that or any level, BTW), and it crashed a small bit before the loading bar was full. Then, when I put in a GDI spawn and ran it as a pkg in multi, it crashed. I might have also copied over a few other files, such as the .ldd and .lsd files. Is that a problem? There's also some files I copied to data called conv10.cdb and temps20.ddb. Some files included below.
P.S. Just realized: temps might mean "object temps" instead of "temporary JonWil LevelEdit files". If I'm going to replace the objects.ddb, should I use "add" instead of temp? Is there any way to just change and add to a temp?
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Attachment: strings.zip
(Size: 615.93KB, Downloaded 109 times)
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Attachment: C&C_City_BuildTest.zip
(Size: 777.35KB, Downloaded 90 times)
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Attachment: asset_report.txt
(Size: 0.23KB, Downloaded 97 times)
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Attachment: CCCM00.lvl
(Size: 971.19KB, Downloaded 92 times)
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Attachment: CCCM00.ddb
(Size: 20.47KB, Downloaded 116 times)
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Attachment: campaign.ini
(Size: 28.56KB, Downloaded 108 times)
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Attachment: objects.zip
(Size: 538.75KB, Downloaded 118 times)
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Attachment: conv10.cdb
(Size: 788.48KB, Downloaded 107 times)
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Attachment: temps20.ddb
(Size: 20.47KB, Downloaded 117 times)
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Attachment: C&C_City_BuildTest.ddb
(Size: 9.01KB, Downloaded 97 times)
Do me a favor and ignore all my posts before March 2009. March 2009 and after is fair game, though. ;D
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