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			| Re: Little bugs to fix [message #366034 is a reply to message #366019] | 
			Mon, 05 January 2009 08:40    | 
		 
		
			
				
				
				
					
						  
						Hitman
						 Messages: 878 Registered: November 2005  Location: Belgium
						
	Karma: 0
 
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		ur gonna post up some things that actually need to be fixed to...? 
 
god i can think of countless retarded bugs but i rather have this patch within the next 2 decades 
		
		
		
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			| Re: Little bugs to fix [message #366583 is a reply to message #366540] | 
			Thu, 08 January 2009 18:34    | 
		 
		
			
				
				
				
					
						  
						Jamie or NuneGa
						 Messages: 954 Registered: June 2007 
						
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		| RTsa wrote on Thu, 08 January 2009 22:48 |   Is the bug where a vehicle randomly dissapears and the player inside respawns (and death count goes +1) when two vehicles collide with each other fixed? 
 
I think (not 100% sure) that the vanished vehicle still counts in the vehicle limit, too. This happened in n00bstories server twice in one game today. 
 
Highly annoying.
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yea
		
		
 
   
 
Jamie is a guys name in Europe...
		
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			| Re: Little bugs to fix [message #367820 is a reply to message #366866] | 
			Sun, 18 January 2009 17:44   | 
		 
		
			
				
				
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						Jerad2142
						 Messages: 3826 Registered: July 2006  Location: USA
						
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		| Saberhawk wrote on Sat, 10 January 2009 20:46 |  
  
 
It's basically the same cause however, and has nothing to do with shaders/etc
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Its not blue hell, fog is just glitched out, reinstall your scripts, I've had my shaders break like that as well before. 
 
There are two ways you can tell its not blue hell: 
1. He is level with the hand of nod 
2. you can't see the sky line, which means fog IS visible, which can only happen if there is terrain in front of you. 
 
Last time that happened to me I just reinstalled a clean se of scripts 3.4.1 on my computer.
		
		
 
  
Visit Jerad's deer sweat shop
		
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