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			| planetside renegade mod [message #35955] | Sun, 03 August 2003 17:00  |  
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				|  |  yahoo Messages: 109
 Registered: July 2003
 Location: usa
 
	Karma: 0
 | Recruit |  |  |  
	| if it its possible i want to make a planetside conversion of renegade mean ill change the guns skins and characters .......   is it possible? and maybe the sounds too 
 You want some!!
 
 WOL sign in-yahoow duh!
 
 be back for a month:)
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			| planetside renegade mod [message #36006] | Sun, 03 August 2003 20:15   |  
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	| | Wild1 |  | How come Dante didn't do this...
 
 Oh wait legal stuff. Go ahead and try, I dare you...
 
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 but you have to remember if you arnt allowed to do it you can be in some deep shit
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			| planetside renegade mod [message #36063] | Sun, 03 August 2003 22:33   |  
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	| | spreegem |  | 
 | brent3000 |  | 
 | Wild1 |  | How come Dante didn't do this...
 
 Oh wait legal stuff. Go ahead and try, I dare you...
 
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 but you have to remember if you arnt allowed to do it you can be in some deep shit
 
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 That's what I said in the first post I made in this topic.
 
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 i know i am just saying what wild1 said
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			| planetside renegade mod [message #36072] | Sun, 03 August 2003 23:41   |  
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					|  PiMuRho Messages: 494
 Registered: February 2003
 
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 | Commander |  |  |  
	| Planetside is an MM game. All client-side files are checked and validated by the server when you connect. If you alter them, you won't be able to connect. 
 It's not designed to be modified. In fact, it's been designed to prevent modification.
 
 Dev Diary
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			| planetside renegade mod [message #36074] | Sun, 03 August 2003 23:49   |  
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	| | PiMuRho |  | Planetside is an MM game. All client-side files are checked and validated by the server when you connect. If you alter them, you won't be able to connect.
 
 It's not designed to be modified. In fact, it's been designed to prevent modification.
 
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 we are talking about changing renegade
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			| planetside renegade mod [message #36083] | Mon, 04 August 2003 00:55   |  
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					|  PiMuRho Messages: 494
 Registered: February 2003
 
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 | Commander |  |  |  
	| Oops, my mistake. 
 It's true that you can't use SOE's intellectual property without permission, though. Sony aren't well-known for being lenient on such matters.
 
 Dev Diary
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			| planetside renegade mod [message #36084] | Mon, 04 August 2003 00:59   |  
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	| | PiMuRho |  | Oops, my mistake.
 
 It's true that you can't use SOE's intellectual property without permission, though. Sony aren't well-known for being lenient on such matters.
 
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 next time read all of it before you post any think  :rolleyes:
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			| planetside renegade mod [message #36093] | Mon, 04 August 2003 01:59   |  
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	| | PiMuRho |  | It won't happen again, I assure you.
 
 Can you ever find it in your heart to forgive me?
 
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 every one gets a 2nd chance
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			| planetside renegade mod [message #36191] | Mon, 04 August 2003 10:44   |  
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				|  |  General Havoc Messages: 1564
 Registered: February 2003
 Location: Birmingham, England, Unit...
 
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 | General (1 Star) |  |  |  
	| An AMS (Advanced Mobile Station) would be possible according to [REHT] spirit on his theory of moving spawners across the map. PT's can be spawned onto a vehicle and a stealth bubble wouldn't be too much of a problem with the aid of a stealth zone. 
 _General Havoc
 
 Visit my website at http://renhelp.laeubi-soft.de powered by laeubi.de
 "SHUT UP AND MOD" - Dante
 "ACK is the Simon Cowell of modding" - Ultron10
 Scripts.dll Debugger, Map Scripter and Tutorial writer
 
 Computer Science Bsc
 Aston University in Birmingham, UK
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