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			| Re: Different reticle per weapon [message #354088 is a reply to message #346057] | 
			Sat, 11 October 2008 19:41    | 
		 
		
			
				
				
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						Craziac
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		Eh, old reply. Whatever. 
 
To my knowledge it is not possible to change the size of the reticles. I'm not totally familiar with the workings of DDS files in Renegade but I don't know how if it's possible at all. 
 
Anyway, here's a new release with a bunch of new features: 
Clicky. 
This release may work with Renegade Resurrection. It uses binkw32.dll, though, so I'm not sure. The hooks should not conflict, however.
		
		
 
  
		[Updated on: Sat, 11 October 2008 19:45] Report message to a moderator  
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			| Re: Different reticle per weapon [message #356227 is a reply to message #356073] | 
			Wed, 29 October 2008 00:30    | 
		 
		
			
				
				
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						Goztow
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		| Crash wrote on Tue, 28 October 2008 05:29 |   Hey I play on the demo server RxD and when I try to use the updated version it cuts me out and renegade is having an error. 
 
I'm not fully sure what it is but I know the newer ebon.dll file is where the trouble lies at. Could you maybe run like you did on the beta with the features of the updated one?
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Buy the freaking game, it's just 5-10 $...
		
		
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			| Re: Different reticle per weapon [message #356658 is a reply to message #354088] | 
			Sat, 01 November 2008 00:23    | 
		 
		
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		| Stewie wrote on Sat, 11 October 2008 22:41 |   Eh, old reply. Whatever. 
 
To my knowledge it is not possible to change the size of the reticles. I'm not totally familiar with the workings of DDS files in Renegade but I don't know how if it's possible at all. 
 
Anyway, here's a new release with a bunch of new features: 
Clicky. 
This release may work with Renegade Resurrection. It uses binkw32.dll, though, so I'm not sure. The hooks should not conflict, however.
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		[Updated on: Sat, 01 November 2008 00:24] Report message to a moderator  
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			| Re: Different reticle per weapon [message #370493 is a reply to message #356649] | 
			Wed, 04 February 2009 14:53    | 
		 
		
			
				
				
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						Xena
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		| SSnipe wrote on Fri, 31 October 2008 22:43 |  
 | Goztow wrote on Sun, 10 August 2008 23:51 |   This is now released by Stewie as beta and is a first, indirect, result of the TT-patch development! It allows you to choose a different reticle depending on the weapon you use. READ THE README-file for installing! 
 
Get it here (it's a beta version) 
 
I don't know if it would actually help anyone but it sure looks cool  . 
 
video1 
video2 
 
Edit: update -> new version 
Quote Stewie: I added a specific reticle for when you aim at a Purchase Terminal or Vehicle. Customizable in the INI of course. Also, the weapon chart (that appears at the top of the screen when you select a weapon) has customizable colors. Additionally, you can now select specific reticles for each vehicle. And finally, I have optimized the system into only four hooks, instead of about twelve, so there's much less conflicting between their actions. 
download it here
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Does the updated one work with RR?
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i tested it and, no. without RR it DOES work for me, but WITH RR it doesnt. 
 
edit: sorry for bumping this old topic   
		
		
 
  
		[Updated on: Wed, 04 February 2009 15:02] Report message to a moderator  
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			| Re: Different reticle per weapon [message #395820 is a reply to message #385131] | 
			Tue, 21 July 2009 18:48    | 
		 
		
			
				
				
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						slosha
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I can confirm that this one works with RR. Not sure about the auto-rifle one though because it is just a dot.
		
		
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