Re: {Help}Mechs in Renegade [message #305717 is a reply to message #305526] |
Wed, 26 December 2007 16:09   |
Dealman
Messages: 104 Registered: October 2007 Location: Sweden
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I think you'll have to do like this:
1. Model the mech.
2. Export it as a skeleton. Lets say "ABCD"
3. Then open the mech again, animate the forward animation.
Export it using the skeleton and name it "ABCD_m".
4. Then open the mech again, animate the backward animation.
Export it using the skelton and name it "ABCD_b".
Or you just export the model as W3D, then you open the model again and repeat step 3 and 4, without using any skeleton. Just "ABCD_x" and save as animted frames.
Not sure if those works, I'll try very soon. Need this for my mod, also what's the name of the script I need to use?
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