| Cinematic Questions [message #156941] | 
			Fri, 27 May 2005 12:15   | 
		 
		
			
				
				
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						Oblivion165
						 Messages: 3468 Registered: June 2003  Location: Hendersonville, North Car...
						
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					General (3 Stars)  | 
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		Im messing around with Cinematics, and i got a few questions. 
 
Ok first off, how do you make a Vehicle/Character shoot at 1 certain object? 
 
Such as if i make a bone in a object, lets say "Target", then when the cinematic spawns a Minigunner, no matter whats around him (Buildings, Players, etc) he will only fire at that bone. 
 
If this gets answered ill post another.
		
		
  WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165
		
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			| Cinematic Questions [message #156970] | 
			Fri, 27 May 2005 15:24    | 
		 
		
			
				
				
				
					
						  
						CnCsoldier08
						 Messages: 136 Registered: November 2003 
						
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		Attach_Script, 1, "JFW_Cinematic_Attack", "1, ID TO SHOOT AT, 50, 0, 1" 
 
Look at the other parameters in LE
		
		
  WOL:tweekbee 
		
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			| Cinematic Questions [message #156983] | 
			Fri, 27 May 2005 16:32    | 
		 
		
			
				
				
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						Oblivion165
						 Messages: 3468 Registered: June 2003  Location: Hendersonville, North Car...
						
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					General (3 Stars)  | 
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		The problem is that the ID would have to be a cinematic Id though, correct?
		
		
  WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165
		
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			| Cinematic Questions [message #157117] | 
			Sat, 28 May 2005 08:58    | 
		 
		
			
				
				
				
					
						  
						CnCsoldier08
						 Messages: 136 Registered: November 2003 
						
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		Just the id of an object in LE.. 
 
The way I did this is I craeted an object without objectile settings that was invisible and attatched it to the object I wanted to be shot at.  So..the things will hit their target, but it will go through it, hitting your target =D
		
		
  WOL:tweekbee 
		
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			| Cinematic Questions [message #157155] | 
			Sat, 28 May 2005 12:11    | 
		 
		
			
				
				
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						Oblivion165
						 Messages: 3468 Registered: June 2003  Location: Hendersonville, North Car...
						
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					General (3 Stars)  | 
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		Hmm seems like its on the right track. I want it to attack the beacon location. So when a player places a beacon, it will be a custom ID, i dont think they are all the same ID ingame.
		
		
  WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165
		
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			| Cinematic Questions [message #157239] | 
			Sat, 28 May 2005 19:02   | 
		 
		
			
				
				
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						Oblivion165
						 Messages: 3468 Registered: June 2003  Location: Hendersonville, North Car...
						
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		OK, i see what you mean, but how do you plug the script return into the text cinematic?
		
		
  WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165
		
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