Multi Hosting with Multi BrenBot [message #131987] |
Wed, 12 January 2005 23:00   |
a00ciarob
Messages: 4 Registered: January 2005
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I do know what ports that i am using ... And they are matched up... But it seems the only port that works when they match are 5017 ... I have played with soo many different configs of ports... Is there somehow to fix it other than using 5017 ?? Thanks
Here is config for non working FDS and BrenBOT
#--Start Configuration-IRC-----------------------------------------------------------------
# Edit the information below for your setup.
# At least edit BotName and IrcChannel.
BotName = DarkBot
BotFullName = Rob's Anti-Cheat Bot
IrcServer = irc.ia-net.net
IrcPort = 6667
IrcChannel = #NZ_ISA
#---Q/NickServ-----------------------------------------------------------------------------
# Enable auth via "Q" or "Nickserv" below. Sample input is shown.
Qauth = 0
Qusername = RenBot01
Qpassword = mypassword
# Note for Nickserv auth you give the name of nickserv and the full ident string as example
Nickservauth = 1
Nickservname = Nickserv
Nickservauth = identify DarkBot xxxxxxxx
#--Windows or Linux-----------------------------------------------------------------------
# BotMode MUST be "WIN32" for windows servers, or "LFDS" for Linux servers.
BotMode = WIN32
#--Remote Admin Settings------------------------------------------------------------------
# The next 3 lines should be the same info that is in your server.ini
# Note: Although it says "Linux" its the same for Win32 
RenRemLinuxHost = 127.0.0.1
RenRemLinuxPort = 4849
RenRemLinuxPassword = xxxxxxxx
LoginServer =
;
; This field can be used to specify the Westwood Online matchmaking server
; to connect to. If left blank, the Renegade Server will connect to the
; closest matchmaking server. To specify a server to connect to, use one of
; the names listed above in the section 'Available Westwood Servers'.
LoginServer =
; Port =
;
; This is the UDP port that the Renegade Dedicated Server will use to
; communicate with game clients. This should normally be left at 0 and the
; Server will decide for itself what port to use. This should work with most
; firewalls and NAT connections but, if you need to manually set a port, you
; can do it here.
Port = 4848
; GameSpyGamePort =
;
; This is the UDP port that the Renegade Dedicated Server will use to
; communicate with game clients, while running as a GameSpy Server. When running
; as a GameSpy server this port value will be used instead of the above Port value.
; The default value is 4848.
GameSpyGamePort = 0
; GameSpyQueryPort =
;
; This is the UDP port that the Renegade Dedicated Server will use to
; communicate with the GameSpy Master Server and GameSpy clients. The default
; value is 25300. If this port is in use Renegade will find another port
; to use instead(25301, 25302, ...).
GameSpyQueryPort = 0
; BandwidthUp =
;
; If you know how much bandwidth you want to allocate for the Renegade
; Server to use then you can specify it here. A minimum of 60k bits per second
; is recommended for each client you plan to connect to. If you leave this
; value as 0 (the default) then the available bandwidth will be automatically
; detected(WOL only). Some guidelines follow.
;
; Set to 1500000 for a 32 player game
; Set to 750000 for a 16 player game
; Set to 250000 for an 8 player game
;
; Make sure you don't set the Bandwidth number to be higher than your
; actual available bandwidth or gameplay performance will be poor.
BandwidthUp = 1500000
; NetUpdateRate =
;
; Set this to control the frequency of network updates sent to clients. This
; is the number of updates sent per second. Higher values increase network
; traffic, lower values decrease traffic. Valid values must be in the 5 - 30
; range. As you increase NetUpdateRate the values set for BandwidthUp must
; also scale accordingly. The default is 10.
NetUpdateRate = 10
; AllowRemoteAdmin =
;
; Set this to true to enable remote server administration via the RenRem
; tool. You must also set a password for remote administration to be
; allowed.
; Slave servers inherit this setting from the master.
AllowRemoteAdmin = false
; RemoteAdminPassword =
;
; This is the password required to connect to a server with the RenRem
; admin too.
; Slave servers inherit this setting from the master.
RemoteAdminPassword = xxxxxxxx
; RemoteAdminIp =
;
; This is the ip that the remote administration service will listen for
; incoming request on. The default is to listen on ALL ip addresses. If
; you have an internal ip address and only want to administer internally
; set this to your internal ip address.
;
RemoteAdminIP =
; RemoteAdminPort =
;
; The port to connect to for remote administration.
; This can be set per slave. The default slave ports will be shown when
; connecting to the master with the RenRem tool.
RemoteAdminPort = 4849
;
; Renegade Slave Server setting
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