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			| ServerSide CP1 and CP1 problem [message #130807] | Tue, 04 January 2005 16:52  |  
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					|  RockyR Messages: 5
 Registered: September 2004
 
	Karma: 0
 | Recruit |  |  |  
	| also, i tryed the snda (sounds for all players) command! On a normal hosted game only the hoster hear the sound! On a dedicated noone hear the sound file! for normal hosting my soundfile is in the Renegade/Data
 for dedicated hosting my soundfile is in the FDSRenegade/Data
 the soundfile is a .wav soundfile!
 why the command didn´t work correctly?!? can someone help me?!?
 
 an idea for the server side cp1: make it that one can hear an endless-sound in a dedicated server!
 for example:
 
 sound on server=0
 # set this to 1 to enable sound!
 sound directory=C:/Westwood/Renegade/Data/Bla.wav
 # the directory for the soundfile!
 endless=0
 # set this to 1 to repeat your soundfile
 
 
 
 Rocky
 
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 i know my english is bad, but i hope you understand it!
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