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			| Renegade Alert: Tweek's Mappack [message #120625] | Sat, 16 October 2004 18:48  |  
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					|  Chronojam Messages: 688
 Registered: March 2003
 
	Karma: 0
 | Colonel |  |  |  
	| http://www.prtnetwork.net/tweekbee/Maps/Tweek'sMappack.rar 
 Tweekbee has finished updating his maps and getting them ready for Renegade Alert .9932. Feel free to host a server to try them out, once I return to college I'll put a 16 or 20 player one up that plays these maps. However right now I'm at home on my 2mbps connection, so I can't do that kind of thing =P
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			| Renegade Alert: Tweek's Mappack [message #120648] | Sat, 16 October 2004 19:53   |  
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					|  sibilla6 Messages: 12
 Registered: October 2004
 
	Karma: 0
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	| Not Found The requested URL /tweekbee/Maps/Tweek'sMappack.rar was not found on this server.
 
 Additionally, a 404 Not Found error was encountered while trying to use an ErrorDocument to handle the request.
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			| Renegade Alert: Tweek's Mappack [message #120653] | Sat, 16 October 2004 20:46   |  
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	| There's something I'd like to say... HIS MAPS LACK FOLIAGE. 
 I suck cock and love it... absolutely love it. And I just got banned for being too immature to be allowed to post here.
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			| Renegade Alert: Tweek's Mappack [message #120668] | Sat, 16 October 2004 21:46   |  
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					|  Kicken Messages: 6
 Registered: October 2004
 
	Karma: 0
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	| Awsome.   In my opinion, aside from lack of cover, his maps are BETTER that Ak's. 
 Renegade Fate Skinner
 Vengeance Skinner
 Tiberian Fate Voxel Skinner
 Dri Reign GFX design
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			| Renegade Alert: Tweek's Mappack [message #120671] | Sat, 16 October 2004 22:01   |  
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				|  |  Aircraftkiller Messages: 8213
 Registered: February 2003
 
	Karma: 1
 | General (5 Stars) |  |  |  
	| First of all, he's got a long way to go before this stuff is really going to be considered final in my eyes. The terrain is way too open, there is almost nowhere to hide. It's reminiscent of Titan and his garbage game levels he just kept throwing out over and over, trying to hit a bull's eye with his eyes blindfolded. 
 The trees aren't used properly. Snow covered pine trees should not be in an area with temperate level design. I should be able to drive my tanks on a lake's shore, not be stopped the moment I'm about to enter the sand. In some areas the blocking of vehicles is completely absurd, 40 meters away from the water and my tank is being stopped by nothing.
 
 There isn't enough texture usage, along with that there isn't enough foliage.
 
 Several levels are just nonsensical. The only one I honestly liked the design of was that pacific one and it still needed a lot of work in order to be called complete. He needs to focus on doing basic things first before trying to do five game levels. You don't start driving a car before you learn how to walk and use a toilet.
 
 The designs need more of a sense of direction. They lack intelligible landmarks that allow you to figure out where you're headed to.
 
 The bases are almost always too large. Red Alert structure placement was within two cells for a reason - if they are spaced too far apart, infantry and vehicles have a really long response time in dealing with threats to the base. I shouldn't have to take a minute to get from one side of the base to the other in every game level.
 
 Tree backdrops should be hidden by trees and should only be visible up-close when absolutely necessary. Several of his attempts at tree backdrops are good tries but need to be placed much further back with actual trees\forests making them seem more natural.
 
 All I can say is that it looks like you're only trying to find a way to attack me instead of making him create better game levels. He is the only candidate from this community that I would consider hiring for game level design at this point in time, and you're not fucking helping me want to get him to join us when you blindly praise him and make him think his work "roxxors your boxorz" with your lameass fake praise.
 
 Fuck off lamer, and help him learn.
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			| Renegade Alert: Tweek's Mappack [message #120672] | Sat, 16 October 2004 22:07   |  
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					|  Kicken Messages: 6
 Registered: October 2004
 
	Karma: 0
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	|   Congrats, you restated most of what i said was bad about the levels.
 
 Renegade Fate Skinner
 Vengeance Skinner
 Tiberian Fate Voxel Skinner
 Dri Reign GFX design
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			| Renegade Alert: Tweek's Mappack [message #120680] | Sun, 17 October 2004 00:11   |  
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					|  icedog90 Messages: 3483
 Registered: April 2003
 
	Karma: 0
 | General (3 Stars) |  |  |  
	| Not bad, though I agree with Aircraftkiller's advice. 
 Besides the fact that the bases are too large, I like how you got creative with the base setups.
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			| Renegade Alert: Tweek's Mappack [message #120716] | Sun, 17 October 2004 10:05   |  
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				|  |  glyde51 Messages: 1827
 Registered: August 2004
 Location: Winnipeg
 
	Karma: 0
 | General (1 Star) |  |  |  
	| I'm hosting it too, tell me how long it takes to download it though... 
 Download Here
 
 I want to test out how long it takes to download stuff on my server.
 
 No. Seriously. No.
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			| Renegade Alert: Tweek's Mappack [message #120725] | Sun, 17 October 2004 10:50   |  
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	| | Quote: |  | Awsome. In my opinion, aside from lack of cover, his maps are BETTER that Ak's.
 
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 | Quote: |  | Congrats, you restated most of what i said was bad about the levels.
 
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 Lol. The only thing Aircraftkiller said that was in any way similar to anything you said was a single sentence.
 
 
 | Quote: |  | The terrain is way too open, there is almost nowhere to hide.
 
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 Only one sentence out of about 20-25, yeah all he did was restate what you said. :rolleyes:
 
 .:Red Alert: A Path Beyond Modeler:.
 E-mail: sirphoenixx@gmail.com
 AIM: Sir Phoenixx
 ICQ: 339325768
 MSN: sirphoenixx@hotmail.com
 Yahoo: sirphoenix86
 If anyone needs any help with using 3dsmax, or gmax feel free to contact me.
 My Gallery: sir-phoenixx.deviantart.com/gallery
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			| Renegade Alert: Tweek's Mappack [message #120729] | Sun, 17 October 2004 11:17   |  
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				|  |  glyde51 Messages: 1827
 Registered: August 2004
 Location: Winnipeg
 
	Karma: 0
 | General (1 Star) |  |  |  
	| You sure scamp? My website testers say about 2 minutes.... I have only one on cable though, i'll get on it. Thanks Scamp 
 No. Seriously. No.
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