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			| The point system [message #115389] | 
			Sat, 18 September 2004 19:00    | 
		 
		
			
				
				
				
					
						  
						spoonyrat
						 Messages: 406 Registered: December 2003  Location: England
						
	Karma: 0
 
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		The only thing that sucks about the point system is ramjets. The problem is, that one thing really, REALLY sucks...
		
		
		
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			| The point system [message #115473] | 
			Sun, 19 September 2004 09:05    | 
		 
		
			
				
				
				
					
						  
						Naamloos
						 Messages: 771 Registered: April 2004  Location: The Netherlands
						
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		I don't think anyone will play those maps, waste of disk space for just a few fixes. Just put it in CP1 ffs.
		
		
  Beter known as "raapnaap". 
www.apathbeyond.com
		
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			| The point system [message #115496] | 
			Sun, 19 September 2004 10:27    | 
		 
		
			
				
				
				
					
						  
						spoonyrat
						 Messages: 406 Registered: December 2003  Location: England
						
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		I'll host them. If it'll cut n00bjetting down to a minimum, it's no bad thing. A while ago I hosted a No N00bjet server, and you know what? Gameplay was 500% better
		
		
		
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			| The point system [message #115585] | 
			Sun, 19 September 2004 23:35    | 
		 
		
			
				
				
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						Rex
						 Messages: 107 Registered: March 2003  Location: Netherlands
						
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		Woohoo! That would rock man! Every server would have their own way of getting points and own way of making damage, cool! 
It will be as if you just entered a new game (every time you enter different server) and you have to learn everything all over again... 
 
And btw CSSKILLER, the answer to your question has been posted already: "That is why we will not do any gameplay specific changes" 
 
 
 Thinking about it, that idea could rock, if hosts wouldn't change too much and if there were a few limitations ... [/edit]
		
		
  You can rent this signature for 2 euros/month.
		
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			| The point system [message #115678] | 
			Mon, 20 September 2004 13:21   | 
		 
		
			
				
				
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						xptek
						 Messages: 1410 Registered: August 2004  Location: USSA
						
	Karma: 0
 
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		| Madtone |  
 | Majiin Vegeta |   how about a Weapondamage.ini on the FDS so the server hosts can edit  ho many points / what dmg  each unit does ? 
 
i think it could be a bit to big with all the kind of  thingys.. but meh its an idea
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Now THAT would rock!
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Change the shield type server side. I did that for my (r.i.p) servers and it was amazing how much the game improved.
		
		
  cause = time
		
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