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Flamethrower [message #114807] Wed, 15 September 2004 02:28 Go to next message
Renardin6 is currently offline  Renardin6
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I need a tutorial or help about some renegade features.

1 ) how do create a animated light like on the lazer chaingun of renegade or the Ion weapon of sydney... ?

2 ) And so how do we add the little blue flame in front of a flamer ? ( Like teh flamethrower of Renegade. )

Thank you for letting me know that asap.

(I hope explanations are good enough, I am a french speaking bastard... )
Flamethrower [message #114814] Wed, 15 September 2004 04:12 Go to previous messageGo to next message
Deactivated is currently offline  Deactivated
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Alpha-blended planes with LinearOffset setting: UPerSec=5
Flamethrower [message #114816] Wed, 15 September 2004 04:19 Go to previous messageGo to next message
Doitle is currently offline  Doitle
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Moderator/Captain

I would assume that for the flamethrower effect, they made them as a particle system in W3D Viewer. Make some particles coming out, go to the Color tab. Do like Blue, to Orange, to Yellow, to Red. Something as such.

http://www.n00bstories.com/image.fetch.php?id=1285726594
Flamethrower [message #114906] Wed, 15 September 2004 12:23 Go to previous messageGo to next message
YSLMuffins is currently offline  YSLMuffins
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Quote:

1 ) how do create a animated light like on the lazer chaingun of renegade or the Ion weapon of sydney... ?


Do you want to duplicate the effect exactly, or simply mimic the effect some other way?

Edit: If you want to duplicate the effect exactly, you just need to focus on the settings in Level Edit. The projectile must be instantaneous (velocity of 400 or whatever), and just simply specify a simple texture for the beam and mess around with the RGB values.

Not sure about the second one...


-YSLMuffins
The goddess of all (bread products)
See me online as yslcheeze

[Updated on: Wed, 15 September 2004 13:24]

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Flamethrower [message #114909] Wed, 15 September 2004 12:34 Go to previous messageGo to next message
Spice
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The flame in front of the Flame thrower is just a texture. You set it with the LinearOffset setting: UPerSec=5 , Like seaman said. It give's it a lively look to it. Just play around with the setting untill you get it the way you want it.

I would like to know how to make lights. I made a topic awhile back but nothign useful ever appeared. I want light's like on the com center in Aircraftkiller's C&C Mars.


http://img46.imageshack.us/img46/8027/userbar358428pu3.gif
Flamethrower [message #114929] Wed, 15 September 2004 13:22 Go to previous messageGo to next message
YSLMuffins is currently offline  YSLMuffins
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Those are dazzles. You need to copy dazzle.ini into gmax\gamepacks\westwood\RenX\plugins directory in order to export dazzles properly.

Just create a simple mesh in gmax and export it as a dazzle. The box just below all of the export options (which should say DEFAULT) should become active, and from there you can chose all the dazzles you need.


-YSLMuffins
The goddess of all (bread products)
See me online as yslcheeze
Flamethrower [message #115003] Thu, 16 September 2004 09:11 Go to previous messageGo to next message
Spice
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http://www.n00bstories.com/image.fetch.php?id=1107333421

Dazzle-Tastic Smile How do I change there color? I chose Ren Blink light Red but It appeared like that.


http://img46.imageshack.us/img46/8027/userbar358428pu3.gif
Flamethrower [message #115005] Thu, 16 September 2004 09:20 Go to previous messageGo to next message
YSLMuffins is currently offline  YSLMuffins
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Try Ren_L5_Red Light.

-YSLMuffins
The goddess of all (bread products)
See me online as yslcheeze
Flamethrower [message #115007] Thu, 16 September 2004 09:45 Go to previous messageGo to next message
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No, instead copy the dazzles.ini and replace the one found in w3d viewer directory.
Flamethrower [message #115014] Thu, 16 September 2004 11:29 Go to previous messageGo to next message
Spice
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SeaMan

No, instead copy the dazzles.ini and replace the one found in w3d viewer directory.


That worked. Thanks.


http://img46.imageshack.us/img46/8027/userbar358428pu3.gif
Flamethrower [message #115024] Thu, 16 September 2004 12:28 Go to previous messageGo to next message
YSLMuffins is currently offline  YSLMuffins
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SeaMan

No, instead copy the dazzles.ini and replace the one found in w3d viewer directory.


Ooh, what texture do the dazzles use? E-master something.tga? They only appear as WW Logos with me... :-\


-YSLMuffins
The goddess of all (bread products)
See me online as yslcheeze
Flamethrower [message #115071] Thu, 16 September 2004 17:00 Go to previous messageGo to next message
Renx is currently offline  Renx
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EXdeath7

http://www.n00bstories.com/image.fetch.php?id=1107333421

Dazzle-Tastic Smile How do I change there color? I chose Ren Blink light Red but It appeared like that.


Neat, that looks like it's for RenAlert. What is it?(besides the obvious)


~Canucck

http://www.sloganizer.net/en/style7,Espion.png

Blazer

...RG made me ugly
Flamethrower [message #115093] Thu, 16 September 2004 20:04 Go to previous messageGo to next message
Spice
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Renx

EXdeath7

http://www.n00bstories.com/image.fetch.php?id=1107333421

Dazzle-Tastic Smile How do I change there color? I chose Ren Blink light Red but It appeared like that.


Neat, that looks like it's for RenAlert. What is it?(besides the obvious)


I made it for when .992 was prime. It was a helipad for the soviets. It needs new textures and better uvw maps.


http://img46.imageshack.us/img46/8027/userbar358428pu3.gif
Flamethrower [message #115097] Thu, 16 September 2004 21:26 Go to previous message
Dante
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YSLMuffins

SeaMan

No, instead copy the dazzles.ini and replace the one found in w3d viewer directory.


Ooh, what texture do the dazzles use? E-master something.tga? They only appear as WW Logos with me... :-\


e_master.dds


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