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Renegade Alert Missile Sub [message #100066] Wed, 07 July 2004 06:39 Go to previous messageGo to next message
KIRBY098 is currently offline  KIRBY098
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General (1 Star)
Sir Phoenixx

But solely because the Akula doesn't, they're supposedly ugly, completely disregarding the fact that they're not based off of the real Akula but off of the Red Alert missile sub's rocket launchers.


No, they are ugly for different reasons.

It doesn't have to look like a real Akula, but for pete's sake man, think about this.

Why design a a sleek submarine to glide through the water, and then stick two large launchers on the outside of the vehicle to create huge drag?

Real or not, it's a serious design flaw for a mod that prides itself on detail. I do understand why you can't do it with vert launchers, but this is what he is getting at.


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Renegade Alert Missile Sub [message #100067] Wed, 07 July 2004 06:42 Go to previous messageGo to next message
Sir Phoenixx is currently offline  Sir Phoenixx
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Quote:

And you basing the missile sub off of something doesn't just equate into it looking good.


And you saying it's ugly in no way equates to it looking ugly. Just because you think rocket launchers on subs is stupid, doesn't make these stupid. I think the AK47 is one of the ugliest and crappiest guns in the world, but that opinion doesn't apply to someone's model of it.

Plus, submarines DID have deck mounted rocket launchers... http://www.prinzeugen.com/V2.htm

You've also made it perfectly clear in your posts that you're solely basing your opinion off of what real submarines have. You said you want the rocket launchers removed, and replaced with vertical silos, it isn't just a coincidence that real ballistic missile submarines happen to have vertical silos.

If I had made the submarine completely from scratch, you'd still be here complaining about how the rocket launchers are stupid.

Quote:

Real or not, it's a serious design flaw for a mod that prides itself on detail.

How is it a design flaw? They're there because the Red Alert missile sub had them, having vertical launchers instead of external rocket pods would be a design flaw.

30 ton, 50 feet tall walking tanks are a "serious design flaw", but I don't you two over in Reborn's threads/forum attacking them because they have the Titan, Wolverine, Mammoth MK II, etc. in their mod.

The ONLY thing that matters is that the referrences show rocket launchers on the submarine.


.:Red Alert: A Path Beyond Modeler:.
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[Updated on: Wed, 07 July 2004 06:52]

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Renegade Alert Missile Sub [message #100070] Wed, 07 July 2004 06:47 Go to previous messageGo to next message
KIRBY098 is currently offline  KIRBY098
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Your assumptions don't equate with the reality of the situation here.

It's a design flaw for BASIC subarine design. And I didn't say it was stupid. It is a part of the game, so you had to make it work the way the engine would let you. I understand that.

Personally, I would have designed something that was more hydrodynamic.


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Renegade Alert Missile Sub [message #100080] Wed, 07 July 2004 07:05 Go to previous messageGo to next message
Renx is currently offline  Renx
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There's really no point in arguing this. It's going to look like it did in Red Alert, and that's that. Flawed or not, it was this way in Red Alert, and that's the right way for us.

~Canucck

http://www.sloganizer.net/en/style7,Espion.png

Blazer

...RG made me ugly
Renegade Alert Missile Sub [message #100081] Wed, 07 July 2004 07:06 Go to previous messageGo to next message
KIRBY098 is currently offline  KIRBY098
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You guys take criticism well.

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Renegade Alert Missile Sub [message #100083] Wed, 07 July 2004 07:09 Go to previous messageGo to next message
SuperFlyingEngi is currently offline  SuperFlyingEngi
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Aright, Renx, whatever, but I just have one last thing to say:

Sir Phoenixx

30 ton, 50 feet tall walking tanks are a "serious design flaw", but I don't you two over in Reborn's threads/forum attacking them because they have the Titan, Wolverine, Mammoth MK II, etc. in their mod.


I don't attack Reborn's models because they don't look retarded, unlike the rocket pods on that sub.


"To announce that there must be no criticism of the President, or that we are to stand by the President, right or wrong, is not only unpatriotic and servile, but is morally treasonable to the American public." -- Theodore Roosevelt (1918)

"The danger to political dissent is acute where the Government attempts to act under so vague a concept as the power to protect "domestic security." Given the difficulty of defining the domestic security interest, the danger of abuse in acting to protect that interest becomes apparent. --U.S. Supreme Court decision (407 U.S. 297 (1972)

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Renegade Alert Missile Sub [message #100086] Wed, 07 July 2004 07:19 Go to previous messageGo to next message
Renx is currently offline  Renx
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Should of told WS when they designed the Missile Sub then...

~Canucck

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Blazer

...RG made me ugly
Renegade Alert Missile Sub [message #100092] Wed, 07 July 2004 07:26 Go to previous messageGo to next message
Sir Phoenixx is currently offline  Sir Phoenixx
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SuperFlyingEngi, you're the only person here who thinks they're stupid/retarded.

Right, a 50 some foot high tank walking on two legs being able to easily fire a 120mm cannon, which is powerful enough to lift the side of a 60 ton tank several inches off of the ground when it's fired, while moving isn't retarded.

Quote:

It is a part of the game, so you had to make it work the way the engine would let you.


This has nothing to do with engine limitations.


.:Red Alert: A Path Beyond Modeler:.
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AIM: Sir Phoenixx
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Renegade Alert Missile Sub [message #100093] Wed, 07 July 2004 07:27 Go to previous messageGo to next message
SuperFlyingEngi is currently offline  SuperFlyingEngi
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Yeah...I should have...my personal bet as to why they made the sub look like that is either:

A) They couldn't make a good firing animation for a vertical launch tube
B) They had no knowledge of anything that goes underwater.


"To announce that there must be no criticism of the President, or that we are to stand by the President, right or wrong, is not only unpatriotic and servile, but is morally treasonable to the American public." -- Theodore Roosevelt (1918)

"The danger to political dissent is acute where the Government attempts to act under so vague a concept as the power to protect "domestic security." Given the difficulty of defining the domestic security interest, the danger of abuse in acting to protect that interest becomes apparent. --U.S. Supreme Court decision (407 U.S. 297 (1972)

The Liberal Media At Work
An objective look at media partisanship
Renegade Alert Missile Sub [message #100094] Wed, 07 July 2004 07:30 Go to previous messageGo to next message
Sir Phoenixx is currently offline  Sir Phoenixx
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Why they made it like that doesn't matter, they could have decided to put it in there as a result of a coin toss, it doesn't matter, what matters is that it is like that.

.:Red Alert: A Path Beyond Modeler:.
E-mail: sirphoenixx@gmail.com
AIM: Sir Phoenixx
ICQ: 339325768
MSN: sirphoenixx@hotmail.com
Yahoo: sirphoenix86
If anyone needs any help with using 3dsmax, or gmax feel free to contact me.

My Gallery: sir-phoenixx.deviantart.com/gallery
Renegade Alert Missile Sub [message #100099] Wed, 07 July 2004 07:35 Go to previous messageGo to next message
PiMuRho is currently offline  PiMuRho
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SuperFlyingEngi

Yeah...I should have...my personal bet as to why they made the sub look like that is either:

A) They couldn't make a good firing animation for a vertical launch tube
B) They had no knowledge of anything that goes underwater.


It's mainly because Westwood tended to reuse assets a lot, especially when it came to expansion packs. Take the existing art, modify it slightly and call it a new unit.


Renegade Alert Missile Sub [message #100100] Wed, 07 July 2004 07:38 Go to previous messageGo to next message
SuperFlyingEngi is currently offline  SuperFlyingEngi
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Sir Phoenixx

SuperFlyingEngi, you're the only person here who thinks they're stupid/retarded.


Yippee Hurray!

Sir Phoenixx


Right, a 50 some foot high tank walking on two legs being able to easily fire a 120mm cannon, which is powerful enough to lift the side of a 60 ton tank several inches off of the ground when it's fired, while moving isn't retarded.



It doesn't look retarded, so no, it is not retarded. Unlike the crapboard boxes on the missile sub.


"To announce that there must be no criticism of the President, or that we are to stand by the President, right or wrong, is not only unpatriotic and servile, but is morally treasonable to the American public." -- Theodore Roosevelt (1918)

"The danger to political dissent is acute where the Government attempts to act under so vague a concept as the power to protect "domestic security." Given the difficulty of defining the domestic security interest, the danger of abuse in acting to protect that interest becomes apparent. --U.S. Supreme Court decision (407 U.S. 297 (1972)

The Liberal Media At Work
An objective look at media partisanship
Renegade Alert Missile Sub [message #100124] Wed, 07 July 2004 08:28 Go to previous messageGo to next message
HELLBILLY DELUXE is currently offline  HELLBILLY DELUXE
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Please, people!
Just look at this again: http://dynamic6.gamespy.com/~renalert/forum/uploads/post-5-1088342526.png
And after it look at this: http://img78.photobucket.com/albums/v293/PointlessAmbler/sub.jpg
Now tell me: What is your problem? Seriously, the ingame sub has the same rocked pods as the Renalert version. If you want something with realism and shit please play Battlefield or some other stupid game. Red Alert was never thought to be realistic and Ren Alert won't me as well. Geez...


HI2U! I R ICECREAM MAN!!
<3 <3 <3
Renegade Alert Missile Sub [message #100163] Wed, 07 July 2004 10:16 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
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KIRBY098

Your assumptions don't equate with the reality of the situation here.

It's a design flaw for BASIC subarine design. And I didn't say it was stupid. It is a part of the game, so you had to make it work the way the engine would let you. I understand that.

Personally, I would have designed something that was more hydrodynamic.


You lack the insight necessary to see why the Soviets would have missiles mounted on the exterior.

You do realize it took a long time before we could launch ballistic missiles from underwater? It's entirely conceivable that since the Soviet Union made missile-armed submarines first, that they don't have the technology refined to be able to launch them from underwater or from tubes inside of the submarine.

It's irrelevant as to whether or not something would cause drag on the submarine. They can be designed with underwater dynamics in mind, much like how that big sail is tapered in the front to allow water to flow over it much like an aircraft wing.

They developed the Missile Submarine first, apparently without the technology to launch them from underwater. That's an accepted C&C fact and that's how Red Alert worked. If you don't like it, that sounds like a personal problem to me.

Quote:

It's mainly because Westwood tended to reuse assets a lot, especially when it came to expansion packs. Take the existing art, modify it slightly and call it a new unit.


Fortunately that's similar to how reality works, since most nations will reuse an existing weapons platform to add something new to it. See M1 Abrams and the A1\A2 modifications, or the M2 Bradley that fires Stinger missiles instead of TOW-2B rockets.
Renegade Alert Missile Sub [message #100167] Wed, 07 July 2004 10:33 Go to previous messageGo to next message
smwScott is currently offline  smwScott
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I don't see why being true to Red Alert is so important in this one case, but it wasn't when you guys added Officers and Snipers to the character list. That's a much bigger departure than rather or not the missle submarine fires from external mounted launchers or vertical tubes. You guys made the right decision though, and it made the mod better. It is often times better to deviate from the source material, especially when the source material has rocket launchers welded onto a submarine. It looks strange, and it there is no way it could ever function.

Even if you don't want to add a vertical firing system, at least consider having the rocket launchers mounted directly onto the submarine. There's no reason for them to be connected through those arms.


-smwScott

47% of all statistics are made up on the spot.
Renegade Alert Missile Sub [message #100170] Wed, 07 July 2004 10:38 Go to previous messageGo to next message
KIRBY098 is currently offline  KIRBY098
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Aircraftkiller

You lack the insight necessary to see why the Soviets would have missiles mounted on the exterior.

You do realize it took a long time before we could launch ballistic missiles from underwater? It's entirely conceivable that since the Soviet Union made missile-armed submarines first, that they don't have the technology refined to be able to launch them from underwater or from tubes inside of the submarine.

It's irrelevant as to whether or not something would cause drag on the submarine. They can be designed with underwater dynamics in mind, much like how that big sail is tapered in the front to allow water to flow over it much like an aircraft wing.

They developed the Missile Submarine first, apparently without the technology to launch them from underwater. That's an accepted C&C fact and that's how Red Alert worked. If you don't like it, that sounds like a personal problem to me.

Quote:

It's mainly because Westwood tended to reuse assets a lot, especially when it came to expansion packs. Take the existing art, modify it slightly and call it a new unit.


Fortunately that's similar to how reality works, since most nations will reuse an existing weapons platform to add something new to it. See M1 Abrams and the A1\A2 modifications, or the M2 Bradley that fires Stinger missiles instead of TOW-2B rockets.


I lack the insight eh?

Seeing as I was IN the Navy and studied Soviet Missile platforms before you were a teenager, I won't take your word on this.

When did you become a weapons expert? Was it in War college, or are you overlapping a fictional and unrealistic video game onto real life weapons platforms with an unqualified opinion?

I am guessing the latter, considering I DO have certifications in this matter.

I can accept the fact that C&C game designers failed to account for details in sub design, and the RA team has to stick with design parameters they used. What I cannot accept is your team trying to convince us this is a feasible submarine design, and should be accepted as such.

For someone who claims to be so smart, you consistently prove yourself wrong defending hopeless points.


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Renegade Alert Missile Sub [message #100172] Wed, 07 July 2004 10:41 Go to previous messageGo to next message
HELLBILLY DELUXE is currently offline  HELLBILLY DELUXE
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It's like in Red Alert. What more do you want???
Damn close this thread and don't even think about editing the sub, dev team Smile


HI2U! I R ICECREAM MAN!!
<3 <3 <3
Renegade Alert Missile Sub [message #100176] Wed, 07 July 2004 10:50 Go to previous messageGo to next message
KIRBY098 is currently offline  KIRBY098
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HELLBILLY DELUXE

It's like in Red Alert. What more do you want???
Damn close this thread and don't even think about editing the sub, dev team Smile


Hey new guy, shut up and butt out.


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Renegade Alert Missile Sub [message #100182] Wed, 07 July 2004 11:09 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
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Quote:

Seeing as I was IN the Navy and studied Soviet Missile platforms before you were a teenager, I won't take your word on this.


What you studied and where you were is irrelevant, unless you somehow made it over to the Red Alert universe to tell the Soviet Union that it was stupid to create something like that, you're still wrong. It belongs and is staying the way it is.

I don't care if it's a feasable submarine design or not. What I do care about is that it can work in the game and that it looks good, and both are true. I gave you a simple backstory that's generally accepted by everyone in C&C and that should be the end of it. If you don't like how the unit was made, go back to 1996 and tell them how to redo it to be better.

This is a fight you won't win, regardless of what you think qualifies you to speak on the matter of a fictional submarine in a fictional universe with a fictional weapon.
Renegade Alert Missile Sub [message #100183] Wed, 07 July 2004 11:14 Go to previous messageGo to next message
KIRBY098 is currently offline  KIRBY098
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I wasn't trying to 'win' a thing. Your teen male ego assumed that. Then again it assumes a lot of things in error.


I am consistently amused by what you find relevant in topics you create, and I expect I will be in the near future.


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Renegade Alert Missile Sub [message #100189] Wed, 07 July 2004 11:52 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
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I'm not a teenager. Normally when someone argues, like you've persistently shown, they're trying to win what they're arguing for. If not, you're either bored or you just want to prove a point... Which is still trying to win something.

Now I notice you find this funny, once you can't respond to me you start pulling out the ad hominem crap. Are you going to provide some kind of intellectual challenge or should I ignore what you write from now on?
Renegade Alert Missile Sub [message #100192] Wed, 07 July 2004 12:03 Go to previous messageGo to next message
HELLBILLY DELUXE is currently offline  HELLBILLY DELUXE
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KIRBY098

HELLBILLY DELUXE

It's like in Red Alert. What more do you want???
Damn close this thread and don't even think about editing the sub, dev team Smile


Hey new guy, shut up and butt out.


It doesn't matter, if I'm new. It matters, that I'm right.


HI2U! I R ICECREAM MAN!!
<3 <3 <3
Renegade Alert Missile Sub [message #100193] Wed, 07 July 2004 12:08 Go to previous messageGo to next message
KIRBY098 is currently offline  KIRBY098
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Aircraftkiller

I'm not a teenager. Normally when someone argues, like you've persistently shown, they're trying to win what they're arguing for. If not, you're either bored or you just want to prove a point... Which is still trying to win something.

Now I notice you find this funny, once you can't respond to me you start pulling out the ad hominem crap. Are you going to provide some kind of intellectual challenge or should I ignore what you write from now on?


Nice and vague. I really like the air of holier than thou.

Too bad I don't buy it.

And I couldn't help but notice you always respond. Hmmmm, trying to win a point, or just bored?

And since we're into legalism today I will retract teenage for twenty year old. A large difference, I'm sure, to your underdeveloped self confidence.


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Renegade Alert Missile Sub [message #100194] Wed, 07 July 2004 12:11 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
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Seeing as how I'm arguing against you, yes, my objective is to win and get you to take your head out of your ass when it concerns Red Alert's universe and the way things were done with it.

20, by the actual number, is not a "teen" number since the last "teen" ends at 19, and doesn't begin again until you hit 113.
Renegade Alert Missile Sub [message #100195] Wed, 07 July 2004 12:12 Go to previous messageGo to previous message
KIRBY098 is currently offline  KIRBY098
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Hooray for you.

Since you like to nitpick these little details:

Stop refering to "listening to my whining."

You aren't listening to anything. You are reading it.




Annoying isn't it?


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