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Last message |
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Leveledit is missing everything!!! By: Anonymous on Wed, 16 October 2002 |
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1248 |
Fri, 18 October 2002 09:48 By: Anonymous  |
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XXC MIXER By: Anonymous on Wed, 16 October 2002 |
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1311 |
Wed, 16 October 2002 14:33 By: Anonymous  |
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Easy ? fur all u skin makers.... By: Anonymous on Wed, 16 October 2002 |
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666 |
Tue, 15 October 2002 19:05 By: Anonymous  |
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Where can i get the buildings for flying maps? By: Anonymous on Tue, 15 October 2002 |
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1127 |
Fri, 18 October 2002 09:51 By: Anonymous  |
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making vehicles is easy... but what about the cameras settin By: Anonymous on Tue, 15 October 2002 |
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1238 |
Sat, 19 October 2002 03:19 By: Anonymous  |
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ACK, or anyone that makes maps By: Anonymous on Tue, 15 October 2002 |
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1883 |
Wed, 16 October 2002 18:23 By: Anonymous  |
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Available Material Libraries... By: Anonymous on Tue, 15 October 2002 |
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1179 |
Tue, 15 October 2002 19:55 By: Anonymous  |
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Gmax... By: Anonymous on Mon, 14 October 2002 |
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1323 |
Tue, 15 October 2002 22:13 By: Anonymous  |
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Terrain or hierarchical model? By: Anonymous on Mon, 14 October 2002 |
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2322 |
Sat, 19 October 2002 06:05 By: Anonymous  |
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Reverse Mouse In Editor Walkthrough Mode By: Anonymous on Mon, 14 October 2002 |
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1378 |
Mon, 14 October 2002 13:58 By: Anonymous  |
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Composing Lights... By: Anonymous on Mon, 14 October 2002 |
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792 |
Wed, 16 October 2002 05:48 By: Anonymous  |
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Material Texture Inconcistency From RenX to Level Edit By: Anonymous on Mon, 14 October 2002 |
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867 |
Mon, 14 October 2002 17:43 By: Anonymous  |
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Rotate? By: Anonymous on Mon, 14 October 2002 |
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1176 |
Tue, 15 October 2002 10:13 By: Anonymous  |
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New structues and beacons By: Anonymous on Mon, 14 October 2002 |
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1304 |
Tue, 15 October 2002 02:08 By: Anonymous  |
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Gmax line-3d question By: Anonymous on Mon, 14 October 2002 |
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1699 |
Mon, 14 October 2002 18:34 By: Anonymous  |
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Respect for fan map makers ! By: Anonymous on Sun, 13 October 2002 |
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1189 |
Wed, 16 October 2002 05:43 By: Anonymous  |
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Weapons Explained ( 1 2) By: Anonymous on Sun, 13 October 2002 |
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5050 |
Mon, 05 May 2003 19:01 By: Captkurt  |
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What size is/was your scripts.dll? By: Anonymous on Sun, 13 October 2002 |
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933 |
Mon, 14 October 2002 04:34 By: Anonymous  |
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Gmax's W3D Importer beta test team ( 1 2 3 4) By: Anonymous on Sun, 13 October 2002 |
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9513 |
Mon, 03 February 2003 01:38 By: Anonymous  |
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CNC_Tunnels By: Anonymous on Sun, 13 October 2002 |
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1400 |
Mon, 14 October 2002 15:40 By: Anonymous  |
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Maps and Mods By: Anonymous on Sun, 13 October 2002 |
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856 |
Sun, 13 October 2002 10:08 By: Anonymous  |
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could some1 give me a tut on making water anim. By: Anonymous on Sun, 13 October 2002 |
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760 |
Mon, 14 October 2002 00:39 By: Anonymous  |
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mod my mod By: Anonymous on Sun, 13 October 2002 |
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932 |
Sun, 13 October 2002 11:34 By: Anonymous  |
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Greg, anyone ... How can I TOTALLY remove the HUD? By: Anonymous on Sun, 13 October 2002 |
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1285 |
Tue, 15 October 2002 03:36 By: Anonymous  |
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Truble wit G-max and editor By: Anonymous on Sun, 13 October 2002 |
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693 |
Sun, 13 October 2002 07:26 By: Anonymous  |
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Truble wit G-max and editor By: Anonymous on Sun, 13 October 2002 |
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616 |
Sun, 13 October 2002 10:06 By: Anonymous  |
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My latest model By: Anonymous on Sun, 13 October 2002 |
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957 |
Mon, 14 October 2002 00:14 By: Anonymous  |
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WDUMP -- little used program that should be used more. By: Anonymous on Sat, 12 October 2002 |
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1287 |
Mon, 14 October 2002 02:41 By: Anonymous  |
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NEVER give out your serial number! By: Anonymous on Sat, 12 October 2002 |
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793 |
Sat, 12 October 2002 21:18 By: Anonymous  |
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OT: GUESS WHO'S BACK! By: Anonymous on Sat, 12 October 2002 |
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1279 |
Sun, 13 October 2002 23:23 By: Anonymous  |