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Re: Weird walking glitch [message #492618 is a reply to message #492616] Wed, 25 October 2017 20:52 Go to previous messageGo to previous message
dblaney1 is currently offline  dblaney1
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Jerad Gray wrote on Wed, 25 October 2017 17:10

dblaney1 wrote on Fri, 13 October 2017 11:21

Whats wrong with emitters at 60fps?

The Inheritance setting doesn't work consistently, I think it fails about 50% of the time at 60FPS if I recall correctly.



Sounds like the code is broken in the same way the code for soldier ai rotation was. Its not taking frametime into account. I'll take a look at it since I was able to fix that code.

[Updated on: Wed, 25 October 2017 20:52]

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