Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Release Forum » Dragonade 1.9
Re: Dragonade 1.9 [message #492323 is a reply to message #492123] Sat, 29 April 2017 06:08 Go to previous messageGo to previous message
iRANian is currently offline  iRANian
Messages: 4299
Registered: April 2011
Karma:
General (4 Stars)
Minor bug and only cosmetically signficant.

When you trigger a sound listed in the Sounds list, the text typed by the player will be displayed in public chat even when he sent the message to the team (and maybe also when private messaging). But only the players on team or the receiver of the PM will see this 'public chat'.

Line 131 in da_chatsounds.cpp needs to be changed to:

		cScTextObj *Text = Send_Client_Text(WideStringFormat(L"j\n95\n%hs\n,",*Sound),Type,false,-2,-1,false,false);


The previous code had the text type argument for Send_Client_Text() hard-coded to PUBLIC


Long time and well respected Renegade community member, programmer, modder and tester.

Scripts 4.0 private beta tester since May 2011.

My Renegade server plugins releases

[Updated on: Sat, 29 April 2017 06:08]

Report message to a moderator

 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: Singleplayer scripts
Next Topic: [Dragonade] Enabling Private Chat
Goto Forum:
  


Current Time: Sun Apr 28 23:35:00 MST 2024

Total time taken to generate the page: 0.00850 seconds