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Re: Dragonade 1.9 [message #492242 is a reply to message #492123] Tue, 18 April 2017 14:24 Go to previous messageGo to previous message
iRANian is currently offline  iRANian
Messages: 4299
Registered: April 2011
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General (4 Stars)
oops forgot to post the fixed check:

//				DA::Host_Message("Beacon placed, ped=%d, Block=%d, Distance=%f, FakeDistance=%f, DamageRadius=%f", Ped, BlockFakeBeacons, Distance, FakeDistance, Explosion->DamageRadius);
				if (BlockFakeBeacons && (!The_Cnc_Game()->BeaconPlacementEndsGame || !Ped) && Distance > Explosion->DamageRadius*Explosion->DamageRadius && (FakeDistance > Explosion->DamageRadius || !FakeBuilding)) {


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Scripts 4.0 private beta tester since May 2011.

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