Renegade Public Forums
C&C: Renegade -- Dead since 2012!™
Home » Renegade Discussions » Tiberian Technologies Forum » The future of scripts post-4.1
The future of scripts post-4.1 [message #486452] Wed, 26 February 2014 15:28 Go to previous message
jonwil  is currently offline jonwil  
Messages: 3550
Registered: February 2003
General (3 Stars)

From: *lnse1.cha.bigpond.net.au
Scripts 4.1 is the last release of scripts for Renegade and will receive game-breaking/critical bug fixes and anti-cheat work but will not get any further development beyond that.

Going forward, work is continuing on 2 versions of scripts for use by stand-alone mods (including Red Alert: A Path Beyond, Tiberian Sun Reborn, Red Alert 2: Apocalypse Rising and others). These will be available to any mod that is going standalone and not just APB/AR/TSR.

The first is scripts 4.2 and is based on 4.1 and is intended to be a more stable release, for those mods that need to make releases and cant ship the less-stable 5.0 build. 4.2 will only get lower-risk changes and will not get the big engine changes appearing in 5.0.

The second is scripts 5.0 and contains a number of big changes including new settings on a number of objects (written by Chronojam of Bluehell Productions) as well as a pile of graphical improvements written by Saberhawk. It has also had code relating to WOL removed and disabled as WOL isn't usable/wanted by mods. 5.0 will also remove a lot of unused features and backwards compatibility code that had to remain in 4.1 for renegade compatibility.


Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies

Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic:BRenBot 1.54.1
Next Topic:Bug
Goto Forum:
  


Current Time: Wed Jan 16 00:36:14 MST 2019
.:: Contact :: Home ::.

Powered by: FUDforum 2.7.7RC2.
Copyright ©2001-2007 FUD Forum Bulletin Board Software