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Re: PowerupGameObj::Grant() and C4GameObj::Detonate() [message #471724 is a reply to message #470397] Sun, 15 July 2012 02:11 Go to previous messageGo to previous message
iRANian is currently offline  iRANian
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Registered: April 2011
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Well I'm not sure which of those functions gets called when a player picks up a PowerupGameObj, I know the original Think() function calls PowerupGameObj::Grant() though. From your earlier reply stating that Grant() sends the 'powerup picked up' custom, it should that's the function that should be called.

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[Updated on: Sun, 15 July 2012 02:14]

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