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Re: Vehicle bug [message #464095 is a reply to message #464081] Fri, 09 March 2012 13:41 Go to previous messageGo to previous message
Xpert is currently offline  Xpert
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Registered: December 2005
Location: New York City
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Haha, not bragging, but I don't experience those issues because I edited the code to have the same method as the old ssgm 2.0.2. It will classify Turrets and Guard Towers as buildings and I also put in the fix for the double created event bug when attaching scripts in the level loaded hook.

I wonder if TT will decide to change it like the old way.


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