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Home » Renegade Discussions » Mod Release Forum » [script]AirStrike function  () 1 Vote
Re: AirStrike function [message #301327 is a reply to message #301136] Wed, 05 December 2007 18:23 Go to previous messageGo to previous message
reborn is currently offline  reborn
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Registered: September 2004
Location: uk - london
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General (3 Stars)
read you buggers Razz

Quote:


I set the a10 and lear jet to un-teamed via the objects.gm file because they count towards the vehichle limit otherwise. There are other ways of getting around that, but this seemed easiest.
I think I remember a slight issue with it with regards to the cinematics looping after being called. I'm sure that's just changing a 1 to a 0 in the text file somewhere after the animation.




 
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