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CnC TA Evolution :: Arm Peewee [message #189613] Sun, 12 February 2006 10:25 Go to previous message
danpaul88 is currently offline  danpaul88
Messages: 5795
Registered: June 2004
Location: England
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General (5 Stars)
A while ago I finished the model for the Arm Peewee, but found it hard getting the Renegade engine to accept the custom skeleton and bones. I am now succeeded in getting the Peewee setup as an infantry unit, and working in game.

So far I have only created a running animation for the Peewee, I still need to do all the other animations (strafe, walking, crouching etc etc etc), but it's working in-game, and that's the important thing!

Still needs texturing, but I stuck a few blue patches on the UVW map to give an idea of what it should look like.

Demo video


http://steamsignature.com/card/1/76561197975867233.png
 
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