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Forum: Tiberian Technologies Forum
 Topic: Server SFPS drops after much console output with pinfo and other console commands
Re: Server SFPS drops after much console output with pinfo and other console commands [message #492742] Mon, 18 December 2017 11:02
ExEric3  is currently offline ExEric3  
Messages: 719
Registered: February 2005
Location: Slovakia
Colonel

From: *dynamic.orange.sk
Tested again with all TT official releases.

Since 4.0 Beta 3 and above all versions causing higher frame times when is used help console command.

BRenBot periodically refresh player_info and game_info which is causing it also if is in game more players.
Re: Server SFPS drops after much console output with pinfo and other console commands [message #492743] Mon, 18 December 2017 11:04
dblaney1  is currently offline dblaney1  
Messages: 341
Registered: March 2014
Location: United States
Recruit
From: 130.156.81*
I have noticed this as well. I believe it has something to do with windows command prompt and how it works.
Re: Server SFPS drops after much console output with pinfo and other console commands [message #492744] Mon, 18 December 2017 11:18
ExEric3  is currently offline ExEric3  
Messages: 719
Registered: February 2005
Location: Slovakia
Colonel

From: *dynamic.orange.sk
dblaney1 wrote on Mon, 18 December 2017 19:04

I have noticed this as well. I believe it has something to do with windows command prompt and how it works.


But it comes just with TT releases. Old ssgm 2.0.2 and original westwood release worked fine. Same OS, same dedi.
 Topic: There's no way to force 60 SFPS on server (XP does this automatically)
There's no way to force 60 SFPS on server (XP does this automatically) [message #492745] Mon, 18 December 2017 11:37
iRANian  is currently offline iRANian  
Messages: 4283
Registered: April 2011
General (4 Stars)
From: *cm-27.dynamic.ziggo.nl
For some reason on operating systems newer than Windows XP (or server versions), there is no 60 sfps lock and it changes 63 to when you try to set 60 sfps.

Because of the way the SFPS console command is implemented it will not use 60 sfps ever.


Long time and well respected Renegade community member, programmer, modder and tester.

Scripts 4.0 private beta tester since May 2011.

My Renegade server plugins releases
 Topic: SFPS question
SFPS question [message #492746] Mon, 18 December 2017 11:38
ExEric3  is currently offline ExEric3  
Messages: 719
Registered: February 2005
Location: Slovakia
Colonel

From: *dynamic.orange.sk
WinXP XP SP3: FDS have 60 SFPS
Win2003 SP2: isnt supported
Win2008 R2: FDS have 63 SFPS

Why? Higher sfps broke physics in game.


Current Time: Mon Dec 18 15:26:16 MST 2017
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