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What things are missing from TT server that BIATCH has? [message #492253] Thu, 20 April 2017 14:21 Go to next message
iRANian  is currently offline iRANian  
Messages: 4262
Registered: April 2011
General (4 Stars)
From: *cm-27.dynamic.ziggo.nl
I know a few things were missing a few years back and I know some servers run 4.0 server with BIATCH loaded. I'd like to use it too but I don't have the source code to it so I'm pretty concerned it might conflict with things.

What things are missing from TT 4.0 server that BIATCH has? Years ago I noticed that bighead/bigbodies detection, some aimbot detection and the damage hacks detection was missing.

Are there any other things? I assume all the netcode hack things are added?


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Re: What things are missing from TT server that BIATCH has? [message #492255] Thu, 20 April 2017 23:51 Go to previous messageGo to next message
jonwil  is currently offline jonwil  
Messages: 3488
Registered: February 2003
General (3 Stars)

From: *tpgi.com.au
Do NOT mix 4.x and BIACH, they aren't compatible. The TT team has access to the BIATCH source code and ported all of the things in BIATCH that are possible to put into 5.x in there (the things that are missing just aren't possible to easily support in 4.x due to how it all works)

That said, if there is a feature in BIATCH that isn't in 4.x and that you really want, post in here and maybe the team can find a way to do it.


Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
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Re: What things are missing from TT server that BIATCH has? [message #492256] Fri, 21 April 2017 01:01 Go to previous messageGo to next message
iRANian  is currently offline iRANian  
Messages: 4262
Registered: April 2011
General (4 Stars)
From: *cm-27.dynamic.ziggo.nl
Well if they're still missing...it would be nice to have damage hack and bighead/bigbodies detection for non-4.0 clients.


Long time and well respected Renegade community member, programmer, modder and tester.

Scripts 4.0 private beta tester since May 2011.

My Renegade server plugins releases
Re: What things are missing from TT server that BIATCH has? [message #492259] Fri, 21 April 2017 01:38 Go to previous messageGo to next message
jonwil  is currently offline jonwil  
Messages: 3488
Registered: February 2003
General (3 Stars)

From: *tpgi.com.au
As far as I know all the damage hack detection from BIATCH was incorporated into 4.x.


Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
Re: What things are missing from TT server that BIATCH has? [message #492260] Fri, 21 April 2017 02:23 Go to previous messageGo to next message
Whitedragon  is currently offline Whitedragon  
Messages: 829
Registered: February 2003
Location: California
Colonel

From: 47.137.131*
Are you talking about using the "mapch" console command to check for bighead files on 3.x clients?


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Re: What things are missing from TT server that BIATCH has? [message #492261] Fri, 21 April 2017 04:11 Go to previous messageGo to next message
iRANian  is currently offline iRANian  
Messages: 4262
Registered: April 2011
General (4 Stars)
From: *cm-27.dynamic.ziggo.nl
No I'm talking about the automatic bighead detection from BIATCH, where if a player who runs bighead joins the server he gets immediately banned after firing his weapon.

StealthEye gave me the code for it like ~4 years ago because TT server 4.0 didn't have it. I lost the code though but I still know how it works.


Long time and well respected Renegade community member, programmer, modder and tester.

Scripts 4.0 private beta tester since May 2011.

My Renegade server plugins releases
Re: What things are missing from TT server that BIATCH has? [message #492264] Fri, 21 April 2017 09:29 Go to previous messageGo to next message
Jerad Gray  is currently offline Jerad Gray  
Messages: 3715
Registered: July 2006
Location: USA
General (3 Stars)
From: *midco.net
iRANian wrote on Fri, 21 April 2017 05:11

No I'm talking about the automatic bighead detection from BIATCH, where if a player who runs bighead joins the server he gets immediately banned after firing his weapon.

StealthEye gave me the code for it like ~4 years ago because TT server 4.0 didn't have it. I lost the code though but I still know how it works.

4.x can prevent this by adding the character models to the list of files that can't be modded.


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Re: What things are missing from TT server that BIATCH has? [message #492265] Fri, 21 April 2017 09:53 Go to previous messageGo to next message
iRANian  is currently offline iRANian  
Messages: 4262
Registered: April 2011
General (4 Stars)
From: *cm-27.dynamic.ziggo.nl
That's great but non-4.0 players can still join the server and use bighead


Long time and well respected Renegade community member, programmer, modder and tester.

Scripts 4.0 private beta tester since May 2011.

My Renegade server plugins releases
Re: What things are missing from TT server that BIATCH has? [message #492269] Fri, 21 April 2017 13:14 Go to previous messageGo to next message
jonwil  is currently offline jonwil  
Messages: 3488
Registered: February 2003
General (3 Stars)

From: *tpgi.com.au
If you are concerned about that, just deny pre-4.x players from your server. Most players are using 4.x these days anyway I would have thought...


Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
Re: What things are missing from TT server that BIATCH has? [message #492270] Fri, 21 April 2017 13:18 Go to previous messageGo to next message
iRANian  is currently offline iRANian  
Messages: 4262
Registered: April 2011
General (4 Stars)
From: *cm-27.dynamic.ziggo.nl
Yes but there aren't many non-4.0 players left. Honestly if there were 200 players online I would just put it on 4.0 only. There are *SO* many benefits to 4.0 and keeping support for non-4.0 is very limiting (but you know all about that).

It's a shame.

[Updated on: Fri, 21 April 2017 13:19]


Long time and well respected Renegade community member, programmer, modder and tester.

Scripts 4.0 private beta tester since May 2011.

My Renegade server plugins releases
Re: What things are missing from TT server that BIATCH has? [message #492280] Mon, 24 April 2017 23:21 Go to previous message
Gen_Blacky  is currently offline Gen_Blacky  
Messages: 3216
Registered: September 2006
General (3 Stars)
From: *boid.qwest.net
The thing about rencorner. We get all the new players that buy the ultimate collection, first decade. Having a server with no script clients is necessary. For any possibility of having a new player base these players need somewhere to go so they can find out about scripts not to mention them finding about APB and other mods.


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