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Home » Tiberian Technologies / Blackhand Studios » Tiberian Technologies Forum » Ion Cannon plays 3D sound when deploying, nuke plays 2D sound when deploying
Ion Cannon plays 3D sound when deploying, nuke plays 2D sound when deploying [message #492225] Mon, 17 April 2017 07:28 Go to next message
iRANian is currently offline  iRANian
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Ion Cannon plays 3D sound when deploying, nuke plays 2D sound when deploying.

Can this be fixed? Or is this intentional?


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Re: Ion Cannon plays 3D sound when deploying, nuke plays 2D sound when deploying [message #492226 is a reply to message #492225] Mon, 17 April 2017 09:48 Go to previous messageGo to next message
dblaney1 is currently offline  dblaney1
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I fixed this issue in my objects.ddb for my server (included in ttfs package). Thats the only way to fix it.
Re: Ion Cannon plays 3D sound when deploying, nuke plays 2D sound when deploying [message #492227 is a reply to message #492225] Mon, 17 April 2017 13:40 Go to previous messageGo to next message
iRANian is currently offline  iRANian
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Well it's not really any issue if that's the default game logic.

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Scripts 4.0 private beta tester since May 2011.

My Renegade server plugins releases
Re: Ion Cannon plays 3D sound when deploying, nuke plays 2D sound when deploying [message #492228 is a reply to message #492225] Mon, 17 April 2017 13:57 Go to previous messageGo to next message
dblaney1 is currently offline  dblaney1
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The issue is the stock DDB is set up wrong. The actual code works the correct way.
Re: Ion Cannon plays 3D sound when deploying, nuke plays 2D sound when deploying [message #492229 is a reply to message #492225] Mon, 17 April 2017 14:01 Go to previous messageGo to next message
iRANian is currently offline  iRANian
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How do you know it's not intented?

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Re: Ion Cannon plays 3D sound when deploying, nuke plays 2D sound when deploying [message #492230 is a reply to message #492225] Mon, 17 April 2017 15:27 Go to previous messageGo to next message
dblaney1 is currently offline  dblaney1
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Because they set the range values set correctly. They just accidentally hadn't checked the is3dsound box. Its fixed on my server and its an easy fix for anyone that wants to apply to their own server.

[Updated on: Mon, 17 April 2017 15:29]

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Re: Ion Cannon plays 3D sound when deploying, nuke plays 2D sound when deploying [message #492235 is a reply to message #492225] Tue, 18 April 2017 01:18 Go to previous messageGo to next message
iRANian is currently offline  iRANian
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Well maybe they decided to disable it later on..while still setting the range value.

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Re: Ion Cannon plays 3D sound when deploying, nuke plays 2D sound when deploying [message #492236 is a reply to message #492225] Tue, 18 April 2017 09:52 Go to previous messageGo to next message
dblaney1 is currently offline  dblaney1
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Give me one logical reason why they would make nods beacon play across the map but not GDI. It was just a sloppy mistake done when they were rushing to release. It doesn't really matter anyway since I fixed it on my server. I recommend other servers do the same.

[Updated on: Tue, 18 April 2017 09:54]

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Re: Ion Cannon plays 3D sound when deploying, nuke plays 2D sound when deploying [message #492238 is a reply to message #492236] Tue, 18 April 2017 10:07 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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Both should be 3D, makes it easier to locate them (unless its 2d, then you just know you're close but don't know what direction).

[Updated on: Tue, 18 April 2017 10:08]

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Re: Ion Cannon plays 3D sound when deploying, nuke plays 2D sound when deploying [message #492239 is a reply to message #492225] Tue, 18 April 2017 12:46 Go to previous messageGo to next message
Gen_Blacky is currently offline  Gen_Blacky
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I never noticed that. Make sense why I can never find the nod beacon lol.likely a mistake but very possible they did it on purpose.

http://s18.postimage.org/jc6qbn4k9/bricks3.png

[Updated on: Tue, 18 April 2017 13:02]

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Re: Ion Cannon plays 3D sound when deploying, nuke plays 2D sound when deploying [message #492246 is a reply to message #492239] Wed, 19 April 2017 10:09 Go to previous messageGo to next message
dblaney1 is currently offline  dblaney1
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Gen_Blacky wrote on Tue, 18 April 2017 12:46

I never noticed that. Make sense why I can never find the nod beacon lol.likely a mistake but very possible they did it on purpose.


We are talking about the planting sound, not the beeping sound once its deployed.
Re: Ion Cannon plays 3D sound when deploying, nuke plays 2D sound when deploying [message #492249 is a reply to message #492246] Wed, 19 April 2017 12:19 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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dblaney1 wrote on Wed, 19 April 2017 11:09

Gen_Blacky wrote on Tue, 18 April 2017 12:46

I never noticed that. Make sense why I can never find the nod beacon lol.likely a mistake but very possible they did it on purpose.


We are talking about the planting sound, not the beeping sound once its deployed.

Yeah, the nod plant sound sticks out like a sore thumb.


Re: Ion Cannon plays 3D sound when deploying, nuke plays 2D sound when deploying [message #492254 is a reply to message #492225] Thu, 20 April 2017 21:36 Go to previous messageGo to next message
Gen_Blacky is currently offline  Gen_Blacky
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Ah would help if I can read lol.

http://s18.postimage.org/jc6qbn4k9/bricks3.png
Re: Ion Cannon plays 3D sound when deploying, nuke plays 2D sound when deploying [message #492257 is a reply to message #492254] Fri, 21 April 2017 01:02 Go to previous message
iRANian is currently offline  iRANian
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Gen_Blacky wrote on Thu, 20 April 2017 21:36

Ah would help if I can read lol.

blackies can't read


Long time and well respected Renegade community member, programmer, modder and tester.

Scripts 4.0 private beta tester since May 2011.

My Renegade server plugins releases
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