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C&C_Walls_Flying [message #490366] Fri, 16 January 2015 14:18 Go to next message
roszek is currently offline  roszek
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I'm looking for the lvl files does anyone know where I might get them?
Re: C&C_Walls_Flying [message #490367 is a reply to message #490366] Fri, 16 January 2015 14:24 Go to previous messageGo to next message
dblaney1 is currently offline  dblaney1
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roszek wrote on Fri, 16 January 2015 14:18

I'm looking for the lvl files does anyone know where I might get them?

Looks like it was never released. You'll probably have to fire up levelredit and decompile it, generate lighting, pathfinding, and vis. Also spend some time adding some manual vis points. I did this for a few maps that were broken in 4.1 recently (Pacific, Land, etc.)
Re: C&C_Walls_Flying [message #490369 is a reply to message #490366] Fri, 16 January 2015 22:38 Go to previous messageGo to next message
Gen_Blacky is currently offline  Gen_Blacky
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The best thing to do is resetup the map for flying if you dont have the flying lvl file but have the normal lvl file.

I think I made this .lvl file back in the day but not sure. Check it out.



http://s18.postimage.org/jc6qbn4k9/bricks3.png
Re: C&C_Walls_Flying [message #490370 is a reply to message #490366] Sat, 17 January 2015 00:12 Go to previous messageGo to next message
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Blacky does that include the VIS sectors rendered for flying?
Re: C&C_Walls_Flying [message #490376 is a reply to message #490369] Mon, 19 January 2015 13:50 Go to previous message
roszek is currently offline  roszek
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Gen_Blacky wrote on Fri, 16 January 2015 22:38

The best thing to do is resetup the map for flying if you dont have the flying lvl file but have the normal lvl file.

I think I made this .lvl file back in the day but not sure. Check it out.




I ended just using the regular non-flying lvl. Was a big project setting up the viz for flying as the glitches seemed infinite.

I think Iran added a fix to the flying map is why I thought someone might have the lvl, but I guess not.

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