Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Tiberian Technologies / Blackhand Studios » Tiberian Technologies Forum » TT Level Edit bug
TT Level Edit bug [message #487767] Thu, 05 June 2014 00:24 Go to next message
Xpert is currently offline  Xpert
Messages: 1588
Registered: December 2005
Location: New York City
Karma: 0
General (1 Star)
So I was messing with weapon spawners today and I wanted to add more weapons than the standard ones into the spawners. This is where the problem occurs.

If I use the 4.1 level editor, the spawners work but players for some reason can't pick up health drops.

If I use the old level editor by Westwood, the spawners work and players can still pick up health drops.

I'm not editing anything else other than weapon spawners and changing the POW_Sniper_Rifle and POW_Ramjet_Rifle to apply the stronger version of the weapon preset.


Is the 4.1 level editor missing something that the old one had? The only downside I noticed of me using the old level editor is that when I place the objects file in the server, maps load slower on gameover but using the 4.1 objects makes the maps load instantly.


http://i32.photobucket.com/albums/d42/XpertMaverick/xpertyankee.jpg

Creator of NetGuard, an IRC network regulator.
Developer of the CloudyServ 0.982-X project.
Developer of the CloudyServ Ren-X bot.

Part time streamer - https://twitch.tv/gg_wonder
Re: TT Level Edit bug [message #487768 is a reply to message #487767] Thu, 05 June 2014 08:00 Go to previous messageGo to next message
Gen_Blacky is currently offline  Gen_Blacky
Messages: 3250
Registered: September 2006
Karma: 1
General (3 Stars)
you need to select grant powerup in spawner settings. Nothing new.

http://s18.postimage.org/jc6qbn4k9/bricks3.png

[Updated on: Thu, 05 June 2014 08:01]

Report message to a moderator

Re: TT Level Edit bug [message #487769 is a reply to message #487768] Thu, 05 June 2014 13:30 Go to previous messageGo to next message
Xpert is currently offline  Xpert
Messages: 1588
Registered: December 2005
Location: New York City
Karma: 0
General (1 Star)
Gen_Blacky wrote on Thu, 05 June 2014 11:00

you need to select grant powerup in spawner settings. Nothing new.



Why? My weapon spawners are fine. The problem I'm having is my WEAPON DROPS. When a character drops a health supplement, they can't pick it up. I don't have this issue if I use the old level edit though.


http://i32.photobucket.com/albums/d42/XpertMaverick/xpertyankee.jpg

Creator of NetGuard, an IRC network regulator.
Developer of the CloudyServ 0.982-X project.
Developer of the CloudyServ Ren-X bot.

Part time streamer - https://twitch.tv/gg_wonder
Re: TT Level Edit bug [message #487770 is a reply to message #487767] Thu, 05 June 2014 16:21 Go to previous messageGo to next message
Gen_Blacky is currently offline  Gen_Blacky
Messages: 3250
Registered: September 2006
Karma: 1
General (3 Stars)
doing commands->always_allow_grant to the drop object would fix the issue. "not sure of actual name"

scripts best way to go when dealing with power ups.


index.php?t=getfile&id=14951&private=0


This is what a default powerup looks like.
  • Attachment: pow.jpg
    (Size: 107.91KB, Downloaded 236 times)


http://s18.postimage.org/jc6qbn4k9/bricks3.png

[Updated on: Thu, 05 June 2014 16:22]

Report message to a moderator

Re: TT Level Edit bug [message #487771 is a reply to message #487767] Thu, 05 June 2014 16:36 Go to previous messageGo to next message
jonwil is currently offline  jonwil
Messages: 3555
Registered: February 2003
Karma: 0
General (3 Stars)

Xpert, if you post your objects.ddb from the "health drops work" and "health drops dont work" cases I can compare the 2 with my tools and see what settings are different that might be causing your problems.


Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
Re: TT Level Edit bug [message #487773 is a reply to message #487771] Thu, 05 June 2014 20:48 Go to previous messageGo to next message
Xpert is currently offline  Xpert
Messages: 1588
Registered: December 2005
Location: New York City
Karma: 0
General (1 Star)
jonwil wrote on Thu, 05 June 2014 19:36

Xpert, if you post your objects.ddb from the "health drops work" and "health drops dont work" cases I can compare the 2 with my tools and see what settings are different that might be causing your problems.




I'll do it around Monday. I won't be near my PC for this weekend.


http://i32.photobucket.com/albums/d42/XpertMaverick/xpertyankee.jpg

Creator of NetGuard, an IRC network regulator.
Developer of the CloudyServ 0.982-X project.
Developer of the CloudyServ Ren-X bot.

Part time streamer - https://twitch.tv/gg_wonder
Re: TT Level Edit bug [message #487801 is a reply to message #487767] Mon, 09 June 2014 17:49 Go to previous messageGo to next message
Xpert is currently offline  Xpert
Messages: 1588
Registered: December 2005
Location: New York City
Karma: 0
General (1 Star)
okay Jonwil,

4.0 LE
www.ttp-gaming.net/forums/downloads/objectsnew.rar

Non 4.0 LE
www.ttp-gaming.net/forums/downloads/objectsold.rar


http://i32.photobucket.com/albums/d42/XpertMaverick/xpertyankee.jpg

Creator of NetGuard, an IRC network regulator.
Developer of the CloudyServ 0.982-X project.
Developer of the CloudyServ Ren-X bot.

Part time streamer - https://twitch.tv/gg_wonder
Re: TT Level Edit bug [message #487802 is a reply to message #487767] Mon, 09 June 2014 19:20 Go to previous messageGo to next message
jonwil is currently offline  jonwil
Messages: 3555
Registered: February 2003
Karma: 0
General (3 Stars)

hmmm, wierd, I cant see any differences in those ddb files that would impact health drops...
I suspect I am going to need a complete reproduction setup for the "broken health drops" testcase (e.g. custom dlls, source for custom dlls, config files etc) so that I can reproduce it locally and debug what happens when a character tries to pick up a health drop (and why its failing)


Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
Re: TT Level Edit bug [message #487807 is a reply to message #487767] Tue, 10 June 2014 14:03 Go to previous messageGo to next message
Xpert is currently offline  Xpert
Messages: 1588
Registered: December 2005
Location: New York City
Karma: 0
General (1 Star)
Does it matter that my server is running 4.0 and not 4.1 but I'm using a 4.1 level editor?


Also, both objects files are different sizes even though both are modified the same way.


http://i32.photobucket.com/albums/d42/XpertMaverick/xpertyankee.jpg

Creator of NetGuard, an IRC network regulator.
Developer of the CloudyServ 0.982-X project.
Developer of the CloudyServ Ren-X bot.

Part time streamer - https://twitch.tv/gg_wonder
Re: TT Level Edit bug [message #487811 is a reply to message #487767] Tue, 10 June 2014 17:26 Go to previous message
jonwil is currently offline  jonwil
Messages: 3555
Registered: February 2003
Karma: 0
General (3 Stars)

Yes the fact that you are using 4.0 instead of 4.1 could be the culprit. Suggest you upgrade to 4.1 and see if that helps (I know of no major plugins for 4.0 that weren't ported to 4.1, even Dragonade was ported to 4.1)


Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
Previous Topic: Keys Config per map?
Next Topic: TT scripts run error - Service Pack 3?
Goto Forum:
  


Current Time: Fri Apr 26 09:46:02 MST 2024

Total time taken to generate the page: 0.00835 seconds