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custom animations [message #486492] Thu, 27 February 2014 13:30 Go to next message
Stallion is currently offline  Stallion
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I figured out how to make an animation, but I have no idea how to save it in a form that I can use in l.e. or how to properly load it for my project.

Please give me the basics on how to save it in 3ds max and how to properly load it in level editor.

Thanks.


Level edit is my play ground
Re: custom animations [message #486500 is a reply to message #486492] Thu, 27 February 2014 19:58 Go to previous messageGo to next message
Mauler
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There is search feature you know.. and many tutorials laying around
Re: custom animations [message #486559 is a reply to message #486492] Sun, 02 March 2014 12:12 Go to previous messageGo to next message
Stallion is currently offline  Stallion
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I wouldn't be posting here if i haven't already looked around. I've also looked on youtube and used a bunch of them so far, but I still haven't found what I need.

I still need to figure out how I am supposed to export the animation and how to implement it in level editor.

If anyone knows how to get an animation from 3ds to the map in working order please help, or link me a tutorial that shows me how (and not just the 3ds max part as I have the animation made already).



Level edit is my play ground
Re: custom animations [message #486565 is a reply to message #486492] Sun, 02 March 2014 14:51 Go to previous messageGo to next message
Gen_Blacky is currently offline  Gen_Blacky
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C:/Program Files/RenegadePublicTools/HowTo/W3D Tutorials/content.htm

http://s18.postimage.org/jc6qbn4k9/bricks3.png
Re: custom animations [message #486599 is a reply to message #486565] Tue, 04 March 2014 18:59 Go to previous message
Stallion is currently offline  Stallion
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Gen_Blacky wrote on Sun, 02 March 2014 16:51

C:/Program Files/RenegadePublicTools/HowTo/W3D Tutorials/content.htm


I'm looking into them, thanks for the lead.


Level edit is my play ground
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