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4.0 Server settings question [message #484512] Wed, 20 November 2013 11:21 Go to next message
liquidv2  is currently offline liquidv2  
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Registered: February 2007
General (3 Stars)
From: *tampfl.fios.verizon.net
on a server using 4.0 and BRenBot, how would someone go about changing a vehicle's in-game armor type/class?

how would one change the damage of a specific unit or base defense?

probably relatively simple questions, but they're beyond me and any help would be appreciated


Starbuzzz wrote on Fri, 31 December 2010 07:39

If St0rm was a country, I would nuke it.
Re: 4.0 Server settings question [message #484513] Wed, 20 November 2013 11:51 Go to previous messageGo to next message
Xpert  is currently offline Xpert  
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From: *res.bhn.net
You could of just asked me this on Jelly lol?

All of this is scripts related and I don't think you would know what I mean but I'll answer it anyways.

liquidv2 wrote on Wed, 20 November 2013 13:21

on a server using 4.0 and BRenBot, how would someone go about changing a vehicle's in-game armor type/class?



On vehicle create, set the vehicle to whatever armor/skin type you want.

Quote:


how would one change the damage of a specific unit or base defense?



Damage hook.


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Re: 4.0 Server settings question [message #484514] Wed, 20 November 2013 14:05 Go to previous messageGo to next message
liquidv2  is currently offline liquidv2  
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From: *tampfl.fios.verizon.net
i was hoping for something a little more specific
if it's something i'd be able to do myself, i'd like to know how or where it may be lol


Starbuzzz wrote on Fri, 31 December 2010 07:39

If St0rm was a country, I would nuke it.
Re: 4.0 Server settings question [message #484517] Wed, 20 November 2013 21:16 Go to previous messageGo to next message
Xpert  is currently offline Xpert  
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From: *res.bhn.net
liquidv2 wrote on Wed, 20 November 2013 16:05

i was hoping for something a little more specific
if it's something i'd be able to do myself, i'd like to know how or where it may be lol



That's the thing, it's not something on your level lol. It's not like it's a setting where you turn it off and on. It has to be coded.


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Re: 4.0 Server settings question [message #484519] Thu, 21 November 2013 00:35 Go to previous messageGo to next message
Ethenal  is currently offline Ethenal  
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From: *static.leds.al.charter.com
can't be changed in objects.ddb? (leveledit)


-TLS-DJ-EYE-K wrote on Mon, 18 March 2013 07:29

Instead of showing us that u aren't more inteligent than a Toast, maybe you should start becomming good in renegade Thumbs Up

Re: 4.0 Server settings question [message #484520] Thu, 21 November 2013 00:39 Go to previous messageGo to next message
EvilWhiteDragon  is currently offline EvilWhiteDragon  
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From: 145.107.40*
It could be made to work for TT clients, but old clients will have issues properly displaying health and will not do the right amount of damage (and thus get banned).


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Re: 4.0 Server settings question [message #484521] Thu, 21 November 2013 02:44 Go to previous message
reborn  is currently offline reborn  
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liquidv2 wrote on Wed, 20 November 2013 13:21

on a server using 4.0 and BRenBot, how would someone go about changing a vehicle's in-game armor type/class?



The easiest way for you would be to place a modified objects.ddb in the server's data folder that has the modification applied.
To make the modification, you would need to download an install level edit, then make the change.
I can't use level edit here right now, so I took a picture from another site for a reference, it's not exactly what you'll be doing, but it's better than nothing.

In the picture below you will see the general tree/hierarchy of the presets.

index.php?t=getfile&id=14781&private=0

You'll need to open Object, then scroll down to vehicle. Under vehicle, you should find the vehicle you want to change the armor type of. Select the preset, then click on the 'mod' button. Under one of the tabs, you'll find settings for the skin and armor type.
To work out the right name of the vehicle, look here:http://renhelp.laeubi.de/tutorial-list-of-useful-presets.html
The armor types you can use are in armor.ini, but you'll need to either find a copy onlione, or use XXC Mixer to extract it from your always.dat file located in your data folder.
What might be better though, is to look up different vehicles and see what they use, so you can best emulate the vehicle armor behaviour you want.

You could make a small plug-in to do the same, but the above is probably the easiest way for you.

liquidv2 wrote on Wed, 20 November 2013 13:21


how would one change the damage of a specific unit or base defense?



I guess you could use the damage hook, but it's a hack really. I still have the source code for that flamer mod you wanted, I can send it to you, and talk you through it a bit offline if you like?

liquidv2 wrote on Wed, 20 November 2013 13:21


probably relatively simple questions, but they're beyond me and any help would be appreciated



The first one is pretty easy, the second one is not so easy, as most damage is calculated client side.



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