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Re: Smoke [message #473971 is a reply to message #472129] Tue, 04 September 2012 22:56 Go to previous messageGo to next message
Major-Payne is currently offline  Major-Payne
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AMD HD5870 here

please don't dismiss the people who have this issue TT as the game is at times unplayable for us


It's all part of the big illusion that we perpetuate on ourselves and in turn is perpetuated upon us. When we believe, we engage the illusion. When we stop believing we shatter the illusion and shatter ourselves in the process. Because we are, part of it.

http://oi47.tinypic.com/345jxok.jpg
Re: Smoke [message #473978 is a reply to message #473971] Wed, 05 September 2012 03:55 Go to previous messageGo to next message
Sean is currently offline  Sean
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Major-Payne wrote on Tue, 04 September 2012 22:56

AMD HD5870 here

please don't dismiss the people who have this issue TT as the game is at times unplayable for us


I know it sounds stupid, but have you tried turning the gamma down in rene? Also try messing around with your resolution. I use 1280x1024. While I could use 1440x900 I prefer the 1280x1024. Also, I know that you said that you've turned shaders all the way down but have you actually disabled it within your client? Try that.

Failing that, I guess start posting (more)screenshots of your game.


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Re: Smoke [message #473984 is a reply to message #472129] Wed, 05 September 2012 09:32 Go to previous messageGo to next message
StealthEye is currently offline  StealthEye
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I believe we have asked for a comparison with the same settings before. So far I have not yet seen one with the same settings. I have compared stock to tt on this before, but found that the screenshots posted here are similar to what I get in stock. I still have not seen anything that confirms it is not a settings issue (possibly caused by different defaults for tt).

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Re: Smoke [message #473985 is a reply to message #472129] Wed, 05 September 2012 10:05 Go to previous messageGo to next message
iRANian is currently offline  iRANian
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AMD Radeon HD 5750 here, the smoke is bright white.

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Scripts 4.0 private beta tester since May 2011.

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Re: Smoke [message #473987 is a reply to message #473984] Wed, 05 September 2012 11:53 Go to previous messageGo to next message
Major-Payne is currently offline  Major-Payne
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StealthEye wrote on Wed, 05 September 2012 09:32

I believe we have asked for a comparison with the same settings before. So far I have not yet seen one with the same settings.


I have already shown you three comparison screenshots, two of which are lowest settings, one of which is before and one of which is after.

http://oi46.tinypic.com/2yxixlf.jpg

I lowered the settings to the ones from the left screenshot for this one, the same happens:

http://oi48.tinypic.com/zso4ed.jpg

http://oi49.tinypic.com/9gas2f.jpg

and this last one is on medium-ish settings


Multiple people have told me already that it is NOT fixed by turning off shaders either, and two here have already told you.

Helios wrote on Mon, 20 August 2012 16:32

I am also affected by this. Turning shaders all the way down has no effect, and game.exe won't let me remove shaders.dll

Creed3020 wrote on Tue, 04 September 2012 15:53

I too lately have found that tank battles are impossible because you can't bloody see anything. I'll start taking some SS of the whiteness and my video settings for comparison.

I am running an AMD Radeon 8650.

liquidv2 wrote on Tue, 04 September 2012 18:10

ATI Radeon HD 7700
i get some seriously bright shit
shouldn't have to squint to see a Renegade screen lol








It's all part of the big illusion that we perpetuate on ourselves and in turn is perpetuated upon us. When we believe, we engage the illusion. When we stop believing we shatter the illusion and shatter ourselves in the process. Because we are, part of it.

http://oi47.tinypic.com/345jxok.jpg

[Updated on: Wed, 05 September 2012 11:57]

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Re: Smoke [message #473997 is a reply to message #473987] Wed, 05 September 2012 17:50 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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2 of those have horrible texture settings. The snow one is brighter than the rest so that's more to add to the effect (especially if bloom is enabled).

But anyways, chances are if you had the texture quality on shit you also had the particle level low too, which would cap how many smoke particles are made.

To me it looks about the same as it always has to me however in stock ren.


Re: Smoke [message #473999 is a reply to message #472129] Wed, 05 September 2012 19:04 Go to previous messageGo to next message
jonwil is currently offline  jonwil
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I should say that 4.0 (at least the default install) does NOT have any "shaders" except for the fxaa shader support.
It does not have bloom (and as far as I know does not even have the code needed to support it)
As for the talk about "removing shaders.dll", that will never be possible, shaders.dll is not just for shaders, its got a lot of important code (the name shaders.dll is a historical artifact from when it did contain mostly shader code)


Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
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Re: Smoke [message #474000 is a reply to message #473999] Wed, 05 September 2012 19:09 Go to previous messageGo to next message
jonwil is currently offline  jonwil
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I should also add that the only way you could have any "shaders" running other than the fxaa shader is if you have a "shaders.ini" file or any .shd files loose in your data folder (or in mix files)

If all you have is the official TT always3.dat file (and its included default.shd file) you will not have ANY custom shaders running except the FXAA support.


Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
Re: Smoke [message #474007 is a reply to message #472129] Thu, 06 September 2012 01:09 Go to previous messageGo to next message
iRANian is currently offline  iRANian
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I've checked with stock and 4.0 on all settings and the smoke is exactly the same on all settings, except for the white being a lot brighter

Setting 'Geometry Detail' to the lowest setting helps a lot, but it's still a bit brighter then.


Long time and well respected Renegade community member, programmer, modder and tester.

Scripts 4.0 private beta tester since May 2011.

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Re: Smoke [message #474032 is a reply to message #472129] Thu, 06 September 2012 12:42 Go to previous messageGo to next message
Major-Payne is currently offline  Major-Payne
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http://oi47.tinypic.com/34zxgnk.jpg

I don't see how it can be unrelated to TT when before TT there was no remote mention of this bug and now literally everybody i play with closely complains to me about the smoke and how they cant see shit.

It's not like "oh you've got your settings fucked up" that causes this. A host of people are experiencing serious issues that makes the game UNPLAYABLE at times. If there is more than one tank shooting at you you cannot see a thing, you have no idea where you are aiming, the only indication you are hitting anything is your points going up. It's so damn bright you can't even see the selection box clearly

This all started after 4.0 was released, and it's not one complaint, it's dozens (possibly hundreds, who haven't complained) of people experiencing this issue

The bug is down to 4.0 and it's down to TT to fix it.


It's all part of the big illusion that we perpetuate on ourselves and in turn is perpetuated upon us. When we believe, we engage the illusion. When we stop believing we shatter the illusion and shatter ourselves in the process. Because we are, part of it.

http://oi47.tinypic.com/345jxok.jpg
Re: Smoke [message #474037 is a reply to message #472129] Thu, 06 September 2012 14:52 Go to previous messageGo to next message
Xpert is currently offline  Xpert
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TT should play in Jelly and experience a full out tank fight. The other day, I was tank battling on Field and my goodness it's near impossible to see when a bunch of mammoths and med tanks are shooting a specific target. The white smoke is too thick. This has never been bad in other scripts versions.

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Re: Smoke [message #474042 is a reply to message #472129] Thu, 06 September 2012 19:26 Go to previous messageGo to next message
UksRene is currently offline  UksRene
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I had the same but I have a skin to reduce smoke, Now I see much better. It was virtually impossible to play with all the white all around me. I have 2 graphic cards on my laptop and I couldn't see anything, I played around with settings, Nothing worked.

http://img255.imageshack.us/img255/6772/game22012090500194086.png
Re: Smoke [message #474043 is a reply to message #472129] Thu, 06 September 2012 20:11 Go to previous messageGo to next message
liquidv2 is currently offline  liquidv2
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i suppose i could fraps a battle for their benefit

liquidv2
Re: Smoke [message #474044 is a reply to message #472129] Thu, 06 September 2012 22:20 Go to previous messageGo to next message
Good-One-Driver is currently offline  Good-One-Driver
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Don't know if this still works with 4.0 cause it's w3d emitters with out the actual emitter which makes fps much better...

http://www.fileden.com/files/2009/2/5/2307214/Better_FPS_gameplay.rar


http://i48.tinypic.com/s1m2af.png
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Re: Smoke [message #474058 is a reply to message #472129] Fri, 07 September 2012 10:04 Go to previous messageGo to next message
Helios
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Lurker, can you PM me that smoke skin on Jelly forums? Thanks.
Re: Smoke [message #474072 is a reply to message #472129] Fri, 07 September 2012 17:20 Go to previous messageGo to next message
shaitan is currently offline  shaitan
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Hax.

Aircraftkiller wrote on Sun, 18 Jan 2004 07:38

I get along with people fine, so long as they aren't rejects who promised things that they couldn't
deliver on, or forum trolls who contribute nothing except to bloat the fragile egos of the same
rejects I despise.

Re: Smoke [message #474077 is a reply to message #472129] Fri, 07 September 2012 22:02 Go to previous messageGo to next message
liquidv2 is currently offline  liquidv2
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i have no problem whatsoever with players using that skin on my server
i'd rather everyone saw things that way
same goes for arty screen shake; either have it 10% of what it is now or just remove it, and let visual/game effects play less of a role in determining game outcomes


liquidv2

[Updated on: Fri, 07 September 2012 22:02]

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Re: Smoke [message #474078 is a reply to message #472129] Fri, 07 September 2012 22:08 Go to previous messageGo to next message
Ani is currently offline  Ani
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I'm actually going to retract my previous statement and say that I indeed experience these "blistering white" explosions on my screen... I never noticed the difference really and it doesn't really harm gameplay as much as people claim it to me. I understand if there are something like 10 mammies coming and rushing and attacking you, you probably can't see a thing - and you shouldn't either, lol.

That being said, it's not hard to play at all with the explosions the way they are in a server with ~30 people.
Re: Smoke [message #474087 is a reply to message #474077] Sat, 08 September 2012 04:03 Go to previous messageGo to next message
EvilWhiteDragon is currently offline  EvilWhiteDragon
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liquidv2 wrote on Sat, 08 September 2012 07:02

i have no problem whatsoever with players using that skin on my server
i'd rather everyone saw things that way
same goes for arty screen shake; either have it 10% of what it is now or just remove it, and let visual/game effects play less of a role in determining game outcomes


We're not changing gameplay mechanics. The smoke thing might be a bug, the arty shake certainly is not.


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Re: Smoke [message #474088 is a reply to message #472129] Sat, 08 September 2012 04:46 Go to previous messageGo to next message
StealthEye is currently offline  StealthEye
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Arty shake can already be disabled on the server side. It is also offtopic.

I just tested it again, I see no difference between stock and TT. Yes, the smoke is quite blinding, but it also happens in stock. Are you sure that you are comparing to stock (without any scripts.dll)? It is possible that some previous version of scripts.dll had a bug that made the smoke less visible.

If you are indeed comparing to a stock copy, please install Renegade to an empty folder (without any custom scripts), then copy the folder and install TT into one copy. Test it with two players. Fraps the behavior in both copies (screenshot is not enough), using the same resolution with the same settings, and shooting on the same map in the same location (i.e. keep as much as possible the same except for TT/stock).


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Re: Smoke [message #474115 is a reply to message #472129] Sat, 08 September 2012 16:24 Go to previous messageGo to next message
liquidv2 is currently offline  liquidv2
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my concern is that a 50 player game creates a problem with smoke and screenshake; the amount of it becomes nauseating, in all honesty

might seem fine and dandy in a 10v10 or something but when you have that many players running around it becomes a whole new ball game

sorry to bother you StealthEye, but how exactly do i disable screenshake serverside?


liquidv2
Re: Smoke [message #474120 is a reply to message #472129] Sat, 08 September 2012 18:01 Go to previous messageGo to next message
StealthEye is currently offline  StealthEye
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If that's stock behavior, then we're not changing it. If it isn't then we should fix it. I still don't know which one is true.

It's a server.ini key. I don't know which one, but it was in the release logs for beta 5/4/3. This is still offtopic, so create a new one if you want to say more on this.


BlackIntel admin/founder/coder
Please visit http://www.blackintel.org/

[Updated on: Sat, 08 September 2012 18:02]

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Re: Smoke [message #474139 is a reply to message #472129] Sun, 09 September 2012 07:01 Go to previous messageGo to next message
jonwil is currently offline  jonwil
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ok, guys, we really need to know (with proof in the form of videos) if there really IS a difference between 4.0 and stock renegade (not 4.0 and 3.4.4, 4.0 and STOCK)
If that information isn't provided, we will be unable to do anything to make this better.


Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
Re: Smoke [message #474183 is a reply to message #474139] Mon, 10 September 2012 05:37 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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Actually I think that we have this backward, explosions were dim for AMD before 4.0 and 4.0 fixed it. Because I just finished playing on 3.4.4, and all the explosions were just as bright if not more than what these pictures are showing and I'm running Nvidia.

Re: Smoke [message #474452 is a reply to message #472129] Fri, 14 September 2012 11:58 Go to previous messageGo to previous message
iRANian is currently offline  iRANian
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I've taken a second look and the smoke is the same with 4.0 and stock with no scripts, BUT the smoke is a lot less bright with 3.4.4 (like in MUDKIPS' screenshot).

The first time I tested it I was using stock with scripts 3.4.4, I wasn't aware of that, thought I wasn't running any scripts.

here's a comparison between no scripts and 4.0:
http://www.youtube.com/watch?v=omdpMc0xNQY&feature=youtu.be


Long time and well respected Renegade community member, programmer, modder and tester.

Scripts 4.0 private beta tester since May 2011.

My Renegade server plugins releases

[Updated on: Fri, 14 September 2012 12:30]

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