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Smoke [message #472129] Mon, 23 July 2012 16:28 Go to next message
Major-Payne is currently offline  Major-Payne
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Colonel
Why was the smoke from tanks and rockets increased and thickened?

Can't see shit captain


It's all part of the big illusion that we perpetuate on ourselves and in turn is perpetuated upon us. When we believe, we engage the illusion. When we stop believing we shatter the illusion and shatter ourselves in the process. Because we are, part of it.

http://oi47.tinypic.com/345jxok.jpg
Re: Smoke [message #472152 is a reply to message #472129] Tue, 24 July 2012 06:51 Go to previous messageGo to next message
Generalcamo is currently offline  Generalcamo
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Colonel
It wasn't. You must have a mod on your client.
Re: Smoke [message #472153 is a reply to message #472129] Tue, 24 July 2012 07:51 Go to previous messageGo to next message
Major-Payne is currently offline  Major-Payne
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Colonel
I'm not the only one who has this, I thought I was until two others mentioned it on teamspeak

It's all part of the big illusion that we perpetuate on ourselves and in turn is perpetuated upon us. When we believe, we engage the illusion. When we stop believing we shatter the illusion and shatter ourselves in the process. Because we are, part of it.

http://oi47.tinypic.com/345jxok.jpg
Re: Smoke [message #472203 is a reply to message #472129] Tue, 24 July 2012 20:23 Go to previous messageGo to next message
Xpert is currently offline  Xpert
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This was an issue in the past.

See topic here:

http://www.renegadeforums.com/index.php?t=msg&th=38954&start=0&rid=2 0487


Is it the same issue again?


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Re: Smoke [message #472210 is a reply to message #472129] Wed, 25 July 2012 01:16 Go to previous messageGo to next message
Major-Payne is currently offline  Major-Payne
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Colonel
No, the smoke is just white, but a lot thicker than in the past.

http://oi46.tinypic.com/2yxixlf.jpg

It's definitely 4.0, since I'm not the only one who has this issue.


It's all part of the big illusion that we perpetuate on ourselves and in turn is perpetuated upon us. When we believe, we engage the illusion. When we stop believing we shatter the illusion and shatter ourselves in the process. Because we are, part of it.

http://oi47.tinypic.com/345jxok.jpg

[Updated on: Wed, 25 July 2012 01:17]

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Re: Smoke [message #472212 is a reply to message #472129] Wed, 25 July 2012 01:20 Go to previous messageGo to next message
danpaul88 is currently offline  danpaul88
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Try running the same graphics settings on both and you will probably find they are the same. Based on the lol-blurry APC in the left hand image it looks as if that was taken with absolute minimum graphics settings, which do reduce the number of particles per emitter as I recall.

http://steamsignature.com/card/1/76561197975867233.png
Re: Smoke [message #472213 is a reply to message #472129] Wed, 25 July 2012 02:15 Go to previous messageGo to next message
liquidv2 is currently offline  liquidv2
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i'm tempted to ask di3hardnl to make a skin that removes explosions again - total advantage style
the last few times i've played ren the shit was so bright that i shied away from a lot of tank battles
if there wasn't a magical red hit box on the enemy vehicles i wouldn't know what on earth i was shooting at a lot of the time


liquidv2
Re: Smoke [message #472216 is a reply to message #472212] Wed, 25 July 2012 03:50 Go to previous messageGo to next message
Major-Payne is currently offline  Major-Payne
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Colonel
danpaul88 wrote on Wed, 25 July 2012 01:20

Try running the same graphics settings on both and you will probably find they are the same. Based on the lol-blurry APC in the left hand image it looks as if that was taken with absolute minimum graphics settings, which do reduce the number of particles per emitter as I recall.


http://oi48.tinypic.com/zso4ed.jpg

No difference unfortunately Sad


It's all part of the big illusion that we perpetuate on ourselves and in turn is perpetuated upon us. When we believe, we engage the illusion. When we stop believing we shatter the illusion and shatter ourselves in the process. Because we are, part of it.

http://oi47.tinypic.com/345jxok.jpg
Re: Smoke [message #472219 is a reply to message #472129] Wed, 25 July 2012 05:46 Go to previous messageGo to next message
iRANian is currently offline  iRANian
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The smoke is thicker and whiter than pre-4.0 on minimum settings, but pre-4.0 if you set the details to low the smoke would be "less" then details set to high.

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Re: Smoke [message #472220 is a reply to message #472216] Wed, 25 July 2012 05:47 Go to previous messageGo to next message
Sean is currently offline  Sean
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Major-Payne wrote on Wed, 25 July 2012 03:50

danpaul88 wrote on Wed, 25 July 2012 01:20

Try running the same graphics settings on both and you will probably find they are the same. Based on the lol-blurry APC in the left hand image it looks as if that was taken with absolute minimum graphics settings, which do reduce the number of particles per emitter as I recall.


http://oi48.tinypic.com/zso4ed.jpg

No difference unfortunately Sad


It's the cannabis your smoking.

lolol.


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Re: Smoke [message #472223 is a reply to message #472219] Wed, 25 July 2012 08:53 Go to previous messageGo to next message
Major-Payne is currently offline  Major-Payne
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iRANian wrote on Wed, 25 July 2012 05:46

The smoke is thicker and whiter than pre-4.0 on minimum settings, but pre-4.0 if you set the details to low the smoke would be "less" then details set to high.

I've been playing with increased settings ever since I got my new computer last year in January, and I really hadn't noticed any difference, the smoke seemed just as thick to me. But after I got 4.0 I really can't see shit anymore in tank fights.


It's all part of the big illusion that we perpetuate on ourselves and in turn is perpetuated upon us. When we believe, we engage the illusion. When we stop believing we shatter the illusion and shatter ourselves in the process. Because we are, part of it.

http://oi47.tinypic.com/345jxok.jpg
Re: Smoke [message #472232 is a reply to message #472129] Wed, 25 July 2012 14:59 Go to previous messageGo to next message
NACHO-ARG is currently offline  NACHO-ARG
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this issue has been presnt since beta 3.
Re: Smoke [message #472260 is a reply to message #472129] Fri, 27 July 2012 00:28 Go to previous messageGo to next message
Major-Payne is currently offline  Major-Payne
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Colonel
any announcements on a fix?

It's all part of the big illusion that we perpetuate on ourselves and in turn is perpetuated upon us. When we believe, we engage the illusion. When we stop believing we shatter the illusion and shatter ourselves in the process. Because we are, part of it.

http://oi47.tinypic.com/345jxok.jpg
Re: Smoke [message #472267 is a reply to message #472212] Fri, 27 July 2012 05:41 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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Particle detail is controlled separately from texture detail; however, a low texture detail would make the emitters harder to see, due to the lack of detail in general. In addition, if you have particle detail set to a lower level it will reduce how many are drawn on screen.

Increase both to max and disable shaders (in both 4.0 and non 4.0) and then see how it compares.


Re: Smoke [message #473090 is a reply to message #472129] Sun, 12 August 2012 15:36 Go to previous messageGo to next message
Major-Payne is currently offline  Major-Payne
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Colonel
Can someone please tell me this is being fixed in the next BETA release?

If there's more than 2 lights/meds/mammies/gunners/etc shooting at you you really can't see ANYTHING at all, it's really unplayable.

http://oi49.tinypic.com/9gas2f.jpg

I have shaders disabled in every way possible btw, in-game, CCC and in registry


It's all part of the big illusion that we perpetuate on ourselves and in turn is perpetuated upon us. When we believe, we engage the illusion. When we stop believing we shatter the illusion and shatter ourselves in the process. Because we are, part of it.

http://oi47.tinypic.com/345jxok.jpg

[Updated on: Mon, 13 August 2012 07:22]

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Re: Smoke [message #473093 is a reply to message #473090] Sun, 12 August 2012 16:42 Go to previous messageGo to next message
Sean is currently offline  Sean
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Colonel
Major-Payne wrote on Sun, 12 August 2012 15:36

Can someone please tell me this is being fixed in the next BETA release?

If there's more than 2 lights/meds/mammies/gunners/etc shooting at you you really can't see ANYTHING at all, it's really unplayable.

http://oi49.tinypic.com/9gas2f.jpg


Disable shaders.

problem solved.


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Re: Smoke [message #473299 is a reply to message #472129] Mon, 20 August 2012 16:32 Go to previous messageGo to next message
Helios
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I am also affected by this. Turning shaders all the way down has no effect, and game.exe won't let me remove shaders.dll
Re: Smoke [message #473306 is a reply to message #472129] Mon, 20 August 2012 22:38 Go to previous messageGo to next message
Helios
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FTR, MUDKIPS and I are both on AMD cards, if that makes any difference.
Re: Smoke [message #473935 is a reply to message #472129] Tue, 04 September 2012 00:32 Go to previous messageGo to next message
Major-Payne is currently offline  Major-Payne
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Colonel
is this fixed in RC1?

Literally every single player I play with on teamspeak complain about they can't see a thing all the time.

Despite what is said about turning off shaders, that does NOT fix it


It's all part of the big illusion that we perpetuate on ourselves and in turn is perpetuated upon us. When we believe, we engage the illusion. When we stop believing we shatter the illusion and shatter ourselves in the process. Because we are, part of it.

http://oi47.tinypic.com/345jxok.jpg
Re: Smoke [message #473948 is a reply to message #472129] Tue, 04 September 2012 07:32 Go to previous messageGo to next message
raven
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Colonel
I started playing at 640x480 and it has disappeared Very Happy

In other news, I now have a 700 FPS


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[Updated on: Tue, 04 September 2012 07:33]

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Re: Smoke [message #473955 is a reply to message #472129] Tue, 04 September 2012 15:53 Go to previous messageGo to next message
Creed3020 is currently offline  Creed3020
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I too lately have found that tank battles are impossible because you can't bloody see anything. I'll start taking some SS of the whiteness and my video settings for comparison.

I am running an AMD Radeon 8650.
Re: Smoke [message #473959 is a reply to message #473955] Tue, 04 September 2012 17:14 Go to previous messageGo to next message
Sean is currently offline  Sean
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Colonel
I'm running a ATI Radeon 6550 series and I don't experience this issue. As I said, its most likely due to an issue with shaders.

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Re: Smoke [message #473962 is a reply to message #472129] Tue, 04 September 2012 18:10 Go to previous messageGo to next message
liquidv2 is currently offline  liquidv2
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ATI Radeon HD 7700
i get some seriously bright shit
shouldn't have to squint to see a Renegade screen lol


liquidv2
Re: Smoke [message #473963 is a reply to message #472129] Tue, 04 September 2012 18:16 Go to previous messageGo to next message
Ani is currently offline  Ani
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Running a pretty high end laptop here (quad core sandy bridge w/ a 570M) and it looks all fine to me.
Re: Smoke [message #473967 is a reply to message #473959] Tue, 04 September 2012 20:11 Go to previous messageGo to previous message
Ethenal is currently offline  Ethenal
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Croatoan wrote on Tue, 04 September 2012 19:14

I'm running a ATI Radeon 6550 series and I don't experience this issue. As I said, its most likely due to an issue with shaders.

It must be, I have an ATI 2400XT (garbage card) and it doesn't bother me at all.


-TLS-DJ-EYE-K wrote on Mon, 18 March 2013 07:29

Instead of showing us that u aren't more inteligent than a Toast, maybe you should start becomming good in renegade Thumbs Up

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