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[SSGM 4.0 Plugin] AFK_Detector [message #470877] Sat, 07 July 2012 05:42 Go to next message
Xpert is currently offline  Xpert
Messages: 1588
Registered: December 2005
Location: New York City
Karma: 0
General (1 Star)
The original plugin was made by iRan - http://www.renegadeforums.com/index.php?t=msg&th=38021&start=0&rid=2 0487

This is a port over into 4.0 of the original plugin.

Quote:


### Created by Xpert from Atomix
### irc.ax-games.net
### www.ax-games.net


### CREDITS
Thanks to iRan for the original code and concept for SSGM 2.0.2
Thanks to reborn for the original code of Find_Closest_Building in SSGM 2.0.2


### DESCRIPTION ###
This plugin will detect when players go AFK ingame. It will output through the SSGM log messages with the prefix _ALERT. The plugin doesn't do anything when there's only one player in-game. There's an option to disable checking score if Power Plant and/or Refinery is down, and an option to PM a player if he's marked AFK but it won't do any kicking.

The plugin marks a player AFK during a check when first:

- He hasn't gained points (with the threshold logic taken in account and the option to disable checking points when PP/Ref is destroyed).
- When his position hasn't changed within a small renefeet threshold.
- If his facing hasn't changed.

And if he doesn't do any of the following:
- When he hasn't fired any shots.
- Doesn't speak.
- Doesn't enter or exit a vehicle.
- Doesn't purchase anything.


### CHANGELOG ###

V1 - Release
V2 - Fixed issue with closest building not showing in messages

### Installation ###

Place this in the ssgm.ini plugins list of course. Below is what should be in your SSGM.ini for the AFK_Detector settings.


[AFK_Detector]

; AFK_Time=
;
; Time to wait before checking again whether someone is AFK.

AFK_Time=300

; AFK_Score=
;
; Minimum score needed to not be checked for being AFK.

AFK_Score=100

; AFK_PM=
;
; Whether or not to page the player for being AFK.

AFK_PM=true

; AFK_DeadPP=
;
; Check for point changes when the Power Plant is dead.

AFK_DeadPP=true

; AFK_DeadREF=
;
; Check for point changes when the Tiberium Refinery is dead.

AFK_DeadREF=true

; AFK_Message=
;
; Message to send the AFK player if AFK_PM is set to true.

AFK_Message=You have been automatically marked as AFK. Please start playing or type something to be unmarked.



http://i32.photobucket.com/albums/d42/XpertMaverick/xpertyankee.jpg

Creator of NetGuard, an IRC network regulator.
Developer of the CloudyServ 0.982-X project.
Developer of the CloudyServ Ren-X bot.

Part time streamer - https://twitch.tv/gg_wonder

[Updated on: Mon, 09 July 2012 06:44]

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Re: [SSGM 4.0 Plugn] AFK_Detector Plugin [message #470888 is a reply to message #470877] Sat, 07 July 2012 09:24 Go to previous messageGo to next message
YesNoMayb is currently offline  YesNoMayb
Messages: 176
Registered: February 2012
Karma: 0
Recruit
This would work well for marathon. Thanks for your hard work Xpert and Iran.
Re: [SSGM 4.0 Plugin] AFK_Detector [message #471004 is a reply to message #470877] Mon, 09 July 2012 06:44 Go to previous message
Xpert is currently offline  Xpert
Messages: 1588
Registered: December 2005
Location: New York City
Karma: 0
General (1 Star)
Updated with Version 2.

Fixed issue with closest building not showing in messages.


http://i32.photobucket.com/albums/d42/XpertMaverick/xpertyankee.jpg

Creator of NetGuard, an IRC network regulator.
Developer of the CloudyServ 0.982-X project.
Developer of the CloudyServ Ren-X bot.

Part time streamer - https://twitch.tv/gg_wonder
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