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Re: Server Crashdump [message #478400 is a reply to message #470855] Sat, 05 January 2013 16:38 Go to previous messageGo to next message
StealthEye is currently offline  StealthEye
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150000000 is fine, 9999999999 is too high. It indeed uses a signed int. 150000000 should still allow a 375 KByte/s for 50 players, so it should definitely not go to 20. Perhaps it overflows somewhere...

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Re: Server Crashdump [message #478404 is a reply to message #478400] Sat, 05 January 2013 18:18 Go to previous messageGo to next message
Xpert is currently offline  Xpert
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StealthEye wrote on Sat, 05 January 2013 18:38

150000000 is fine, 9999999999 is too high.


I've said this numerous times but they refuse to take it off for whatever reason lol. I was the one who suggested 150000000. It's a reasonable amount for 50 players.


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Re: Server Crashdump [message #478475 is a reply to message #478404] Mon, 07 January 2013 13:34 Go to previous messageGo to next message
Ethenal is currently offline  Ethenal
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Xpert wrote on Sat, 05 January 2013 19:18

StealthEye wrote on Sat, 05 January 2013 18:38

150000000 is fine, 9999999999 is too high.


I've said this numerous times but they refuse to take it off for whatever reason lol. I was the one who suggested 150000000. It's a reasonable amount for 50 players.

Um, because it doesn't work? I pasted that setting from server.ini, that is exactly what is in there, yet the server absolutely lags like fucking shit until you do an !fds sbbo command.


-TLS-DJ-EYE-K wrote on Mon, 18 March 2013 07:29

Instead of showing us that u aren't more inteligent than a Toast, maybe you should start becomming good in renegade Thumbs Up

Re: Server Crashdump [message #478486 is a reply to message #478475] Mon, 07 January 2013 19:42 Go to previous messageGo to next message
Gen_Blacky is currently offline  Gen_Blacky
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they fixed server.ini entry in the latest 4.0 version.

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Re: Server Crashdump [message #478513 is a reply to message #478404] Tue, 08 January 2013 18:21 Go to previous messageGo to next message
Lazy5686 is currently offline  Lazy5686
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I've actually been wondering for a while what kind of variable the bandwidth setting was stored in.

Xpert wrote on Sat, 05 January 2013 18:18

StealthEye wrote on Sat, 05 January 2013 18:38

150000000 is fine, 9999999999 is too high.


I've said this numerous times but they refuse to take it off for whatever reason lol. I was the one who suggested 150000000. It's a reasonable amount for 50 players.

You never mentioned this to me...

I'll give it a shot with our bot resetting it to 150000000 every map or possibly every 30 minutes on top of every map and see if that makes any difference.


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Re: Server Crashdump [message #478517 is a reply to message #478513] Tue, 08 January 2013 21:55 Go to previous messageGo to next message
Ethenal is currently offline  Ethenal
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Lazy5686 wrote on Tue, 08 January 2013 19:21

I've actually been wondering for a while what kind of variable the bandwidth setting was stored in.

Xpert wrote on Sat, 05 January 2013 18:18

StealthEye wrote on Sat, 05 January 2013 18:38

150000000 is fine, 9999999999 is too high.


I've said this numerous times but they refuse to take it off for whatever reason lol. I was the one who suggested 150000000. It's a reasonable amount for 50 players.

You never mentioned this to me...

I'll give it a shot with our bot resetting it to 150000000 every map or possibly every 30 minutes on top of every map and see if that makes any difference.

I already changed it lol, it makes absolutely no kbps difference. They're definitely correct.


-TLS-DJ-EYE-K wrote on Mon, 18 March 2013 07:29

Instead of showing us that u aren't more inteligent than a Toast, maybe you should start becomming good in renegade Thumbs Up

Re: Server Crashdump [message #478519 is a reply to message #470855] Tue, 08 January 2013 23:25 Go to previous message
StealthEye is currently offline  StealthEye
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General (2 Stars)

Please do not periodically set the kbps value. If there is still an issue I would like to know.

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Please visit http://www.blackintel.org/
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