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Home » Tiberian Technologies / Blackhand Studios » Tiberian Technologies Forum » Keep Getting Error & Crashing (Crashing since last update.)
Keep Getting Error & Crashing [message #469210] Wed, 13 June 2012 06:10 Go to next message
OuTSMoKE is currently offline  OuTSMoKE
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Registered: April 2009
Location: Chicago, IL
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So I usually play on KamBot with no problem, but it was a dead night, so I said screw it I'll play on jelly. Upon loading the game, TT did it's mandatory update and ever since then I crash shortly after my game loads, usually as soon as I fire my weapon at something.

I've included a .RAR file with my last 4 crash dumps. If someone could take a look and help me out.

The error I get is Virtual Function Call, R6025, which from my Google research I assume is graphics related.


Things I've tried that haven't worked:

- TT Uninstall/Re-install
- Full renegade Uninstall/Re-install
- Visual C++ Uninstall/Re-install

CRASH DUMPS


http://i237.photobucket.com/albums/ff42/BTNHBoardOuTSMoKE/CNCSig2.jpg
Kambot NewMaps 4.1 Marathon Server Owner


Re: Keep Getting Error & Crashing [message #469212 is a reply to message #469210] Wed, 13 June 2012 06:41 Go to previous messageGo to next message
Ani is currently offline  Ani
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Registered: February 2012
Location: New York City
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Commander
My best guess is you should try to see if there are any graphics drivers update you could do. Never know.
Re: Keep Getting Error & Crashing [message #469232 is a reply to message #469210] Wed, 13 June 2012 11:49 Go to previous messageGo to next message
StealthEye is currently offline  StealthEye
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Registered: May 2006
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"Virtual function call" is a very generic error message. It could be related to anything, not necessarily graphics. I just had a quick look at the crashdumps, and they crashed in mss32.dll, which means that it is audio related. I can't tell from this quick analysis what exactly was the cause, but try checking/changing your audio settings.

BlackIntel admin/founder/coder
Please visit http://www.blackintel.org/
Re: Keep Getting Error & Crashing [message #469245 is a reply to message #469232] Wed, 13 June 2012 14:59 Go to previous messageGo to next message
OuTSMoKE is currently offline  OuTSMoKE
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StealthEye wrote on Wed, 13 June 2012 11:49

"Virtual function call" is a very generic error message. It could be related to anything, not necessarily graphics. I just had a quick look at the crashdumps, and they crashed in mss32.dll, which means that it is audio related. I can't tell from this quick analysis what exactly was the cause, but try checking/changing your audio settings.


There's not really much to change but I'll try...

Nope, still nothing. Anyone got any ideas? Since you said it's audio I would like to note I AM running with the audio pack from C&C Den.

(Insert time break here)

Ok so I removed the weapons audio wav files from my Data folder and reloaded the game, I haven't crashed yet, so it seems like TT5 doesn't like custom sounds, which sucks, cause these default sounds are laaaaaaaaaame.

Can anyone shed further light on the dumps?


http://i237.photobucket.com/albums/ff42/BTNHBoardOuTSMoKE/CNCSig2.jpg
Kambot NewMaps 4.1 Marathon Server Owner


Re: Keep Getting Error & Crashing [message #469635 is a reply to message #469210] Sat, 23 June 2012 06:10 Go to previous messageGo to next message
StealthEye is currently offline  StealthEye
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Registered: May 2006
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General (2 Stars)

Probably one of your sound files was corrupt somehow. Maybe you can figure out which one it was? (By placing part of the sounds back and seeing if it crashes.)

BlackIntel admin/founder/coder
Please visit http://www.blackintel.org/
Re: Keep Getting Error & Crashing [message #470401 is a reply to message #469210] Sun, 01 July 2012 04:11 Go to previous message
jonwil is currently offline  jonwil
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Registered: February 2003
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General (3 Stars)

Added to tracker.


Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
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