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runtime error [message #465940] Wed, 11 April 2012 13:30 Go to next message
NACHO-ARG is currently offline  NACHO-ARG
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i am still geting runtime errors (no crashdumps) in beta 4 wile starting the game by the launcher.
dll files:
http://www.mediafire.com/?bvq4nlb99ebxr2x
in case i am wrong and beta 4 is not what i am runing, this is the vercion that display in ren menu:
TT/4.00.4650!4691-20120324

Re: runtime error [message #465956 is a reply to message #465940] Wed, 11 April 2012 18:28 Go to previous messageGo to next message
StealthEye is currently offline  StealthEye
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General (2 Stars)

Please upload your game.exe too.

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Re: runtime error [message #465980 is a reply to message #465940] Thu, 12 April 2012 05:15 Go to previous messageGo to next message
NACHO-ARG is currently offline  NACHO-ARG
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here you go:
http://www.mediafire.com/?oum23zsdq61ob6s
Re: runtime error [message #465991 is a reply to message #465940] Thu, 12 April 2012 07:53 Go to previous messageGo to next message
Ethenal is currently offline  Ethenal
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This may be unrelated, but pretty much every crash I've gotten has popped up with a "Runtime error: pure virtual function call" dialog . I assume this is what you mean by runtime error, but who knows (however I did indeed get crashdumps most of the time).

-TLS-DJ-EYE-K wrote on Mon, 18 March 2013 07:29

Instead of showing us that u aren't more inteligent than a Toast, maybe you should start becomming good in renegade Thumbs Up

Re: runtime error [message #465997 is a reply to message #465940] Thu, 12 April 2012 08:46 Go to previous messageGo to next message
StealthEye is currently offline  StealthEye
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Yeah, that's a pretty generic message which shows up in certain kinds of crashes.

We fixed the issue via TeamViewer though: game.exe was set to Windows 2000 compatability mode, which apparently triggers this crash. (Additionally it showed a "Not compatible with windows versions prior to XP", so there's nothing we should change here.)


BlackIntel admin/founder/coder
Please visit http://www.blackintel.org/
Re: runtime error [message #466001 is a reply to message #465997] Thu, 12 April 2012 10:57 Go to previous messageGo to next message
TankClash is currently offline  TankClash
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gonna say, I've been getting a bunch of those recently,

http://img.photobucket.com/albums/v453/MrRoberto/smokejag.png

http://www.youtube.com/watch?v=TWG7-SkWpjU&feature=relmfu
Here's a compelling comment instead.
Re: runtime error [message #466014 is a reply to message #465940] Thu, 12 April 2012 14:41 Go to previous message
StealthEye is currently offline  StealthEye
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General (2 Stars)

You mention that you have had multiple such crashes. Does that mean that you have multiple crashdumps too? If so, can you please upload those too? Just because they look like the same issue does not mean it actually is the same issue, and eevn if it is it is sometimes helpful to have the information from multiple crashdumps to see what goes wrong.

The crashdump posted above is sound related. It crashes in code we have replaced for beta5 to get more debug info on exactly this crash, so there is little new this dump provides. I think we should get you (TankClash) a custom build with extra debugging information, as the sound crash issue occurs for you most. Hopefully we can then finally solve this issue in beta5.


BlackIntel admin/founder/coder
Please visit http://www.blackintel.org/
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